Game Development / Unreal Engine Assets | 2023-02-19

Adobe Substance 3D Painter v7.2.3.1197 Win x64 | Substance 3D Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there. Paint life into your 3D assets.

Step into the Medieval World of sword and stone! With this environment package you can create a detailed fortress or a climatic city from the Middle Ages. Here you will find the most important props to build a safe place for lanlords, merchants and knights. For the king!

3D-Coat v2021.34 Win x64 | 3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

4K Super Slow Motion Video Clips

Plant Models Vol 75 is a collection of high-quality 3D plant models. Includes 12 species, total 72 single models.

Plant Models Vol 69 is a collection of high-quality 3D grass & flower models. Includes 12 species, total 72 single models.

In this course, we will learn how to prepare the scene and directly we will enter the modeling world, where we will be modeling all the details in the scene, and during our journey in the modeling, we will learn how to deal with fabric and how to simulate it. We will learn how to make curtains, how to make bedding, and we will learn to use the new brush that was recently added to the Blender in order to create a real, attractive-looking fabric.

Plant Models Vol 72 is a collection of high-quality 3D plant models. Includes 12 species, total 72 single models.

Highpoly & lowpoly game asset creation workflow using Blender and Substance Painter!

In this course, you will learn how to model a can from scratch, even if you are a beginner. I am going to use 2 pieces of software in this course 1 is the blender for modeling, sculpting, fur and render and substance painter for texture, We will start by blocking our model from a default cube then sculpting, and then will add details now we have very dense mesh to work with then we will do retopology to create a low poly mesh. Then we will do
New Daz3D, Poser stuff
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