Game Development / Unreal Engine Assets | 2023-02-19

This course will provide you with the opportunity to master industry-standard techniques to produce the photo-realistic Rendering for visual effects seen in films that would be impossible to capture with a good lighting artist. Lighting & Rendering is so much fun. In this class you are going to create Creature Photorealistic Rendering inside Autodesk Maya with V-Ray in such a simple way that you have not seen this kind of techniques, tips

Creating A Si-fi Environment using (Zbrush, Blender, Unfold 3D, Mari, Marvelous Designer, C4D(Redshift), Photoshop)!

Peregrine Labs Yeti v4.0.3 for Maya 2020-2022 Win x64 | Yeti is Peregrine Labs product to produce fur feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesks Maya.

Boris FX Continuum Complete 2021.5 v14.5.0.1131 for Adobe / OFX Win x64 | Continuum 2021 is the biggest release in its storied history with 80+ new effects, 1000+ new professionally-designed presets, 3 new Unit categories, major additions to Particle Illusion, a new keying effect, improvements to Mocha’s planar tracking, and more.

1Poly Car Packs 7 in 1 – Blender 3D-Models | .BLEND | .FBX | TEX

FBX | OBJ | 3DS | TEX | LODS

PSOFT Pencil+ 4 for Maya is a non-photorealistic rendering plugin which can reproduce the appearance of pen-and-ink and color pencils drawings as well as animation cels.

Spritehandler is a set of tools for using, and generating, sprite sheets within Blender. Using a node group to manipulate UV coordinates, Spritehandler sequences sprite sheets loaded through image texture nodes. This opens up a wealth of possibilities for rendering sprites, flipbooks, billboards, particles, and material variations. All functionality is wrapped in intuitive operators for efficiency and ease of use

Discover a complete workflow to build game assets with last Blender's version!

Get ready for Nodevember 2021! Embrace the dark arts of Blender shader nodes!
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