Game Development / Unreal Engine Assets | 2023-02-19

Illustrator Justin Gerard demoed in front of a live audience at the Fantastic Arts Conference in March of 2020. Using suggestions from the audience, he created a completed original character, on the spot, with no planning whatsoever.

Footsteps Sounds (All Surfaces) 296 high-quality footsteps sounds specially crafted to help you put sound to your games. This pack covers the following surfaces : Blood Concrete (2 types) Creaky Wood Dirt Earth Grass (2 types) Gravel Heel Leaves Low Met

In this project, I was inspired by the visual direction of overwatch, I didn't go with the fully stylized art style, I'm trying to achieve a grudge and unique looking. The whole scene was baked in lightmaps, used Blender and substance painter for modeling and texturing.

Megascans – 3d models for street | FBX | LODS | TEXTURES

Fast Stylized Procedural Sky is a unique dynamic sky material and advanced weather system that is perfectly balanced between quality and efficiency. Designed and optimized specially for Mobile, Virtual Reality, and stylized PC/Console games. [Showcase]

Professional Photographer – February 2022 | English | 93 pages | True PDF | 16 MB

My Creative Images – January 2022 | English | 32 pages | True PDF | 37.9 MB

Join Howard Lyon as he walks us through his alla prima (wet on wet) approach to painting from life with oils, from start to finish, with no underdrawing.

Watch as Illustrator and Fine Artist, Howard Lyon discusses how to paint convincing skin tones from a variety of ethnicities.

At nearly 5 hours long, this demonstration is an over-the-shoulder look at what goes into painting a convincing portrait in oil paints. Most of the video is captured in real-time, as Dan dos Santos discusses his technique, his hurdles, and his thought process while he works.
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