Game Development / Unreal Engine Assets | 2023-02-19
Step by Step scene design using GridMaps with Godot and Blender What you'll learn Create 3D resources in Blender. Export the resources to a glb file to be used in an external application. Load the resources into GODOT Create MeshLibraries with our own resources. Add Physics to our resources. Design a scene with the use of multiple GridMap nodes. Create a model that can be controlled by the player to navigate and interact with the scenario.
Become an After Effects professional with fascinating project examples! Includes video material and handout. What you'll learn You'll learn and understand the After Effects user interface and features. You'll discover the endless possibilities of Adobe After Effects through a variety of project examples in a way that makes the knowledge stick with you. Among other things, you'll animate the beat of a song in a video and realistically recreate a
Coloso - Hyoungtaek Nam - Realistic Character Design (KR, EN SUBS PROVIDED) Hi, I'm Concept Artist Hyoungtaek Nam. While working at Triple-A Game Studio Naughty Dog in the US, I participated in creating concept art for Uncharted and The Last of Us—the most Game Of The Year winning game of 2013. I've also worked on numerous international projects, original comics, and more. As many game studios continue to focus on delivering qualities of
3D Brute - Modern Sofa 3D-Models Collection
Unreal Engine 5 Character Creation, Animation, and Cinematics – Create custom 3D assets and bring them to life in Unreal Engine 5. English | 2022 | ISBN: 1801812446 | 608 pages | True PDF EPUB | 163.55 MB Get to grips with the base workflow and create your own cinematic scenes in UE5 by learning to develop the main elements, animate, and combine them into a complete rendered movie scene with the help of key images printed in color Key Features
Throughout the years, ZBrush has Become a true sandbox of freeform 3D Creativity. This Intermediate level Course covers the best hard surface features inside ZBrush (2022 and up). Made to mimic the Direct, "Sweet and Simple" Approach of ZBrush Classroom. It features a learn as you go approach, with each lesson building upon previous ones. So if your ready to learn more about ZBrush's Hard Surface Brushes, Tools and Features
You will learn Orthographic modeling What you'll learn How to create an intermediate level 3D model of an iPhone How to animate the camera in the 3D viewport Lighting Clean mesh creation and holes in models Texturing Rendering a final product Requirements You will need to take my beginner's course first Description Blender is an ever-evolving and frequently updated software. So, let me take you through an easy-to-understand walk-through of
Learn Houdini the easy way - a practical handbook to learn the basics of the software What you'll learn The basics of Houdini and some of the most important visual effects Particle systems Basic simulations: fire, smoke, oceans Compositing with real footage Rendering in Mantra Modelling, lights and materials Requirements This is a basic course on Houdini. Every step is clearly explained, so you don't need to have any special knowledge of the
Learn all the steps needed to setup a High resolution Avalanche VFX rig in Houdini and create a final comp.! What you'll learn We will cover all the steps needed to create a high resolution Avalanche simulation down the side of a mountain. We will review a trick to turn a still image into a moving sequence for use as our Background and discuss parallax and why it is important. We will use grains and meshing to create the mass bulk of our setup
Learn how to add and compositing special effects and simulations with live footage What you'll learn How to add simulations and visual effects in real videos Camera tracking Simulations in Houdini: fire, smoke and water Rendering in Mantra Compositing in After Effects Requirements No special requirements, only a basic knowledge of Houdini interface. Description The goal of this course is to teach how to create simulations in Houdini for the
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