Game Development / Unreal Engine Assets | 2023-02-19

Call of duty Poster design | Adobe photoshop 2022 What you'll learn 1- Learn how to blend images together precisely and professionally 2- Correcting the light values 3- Matching the Saturation of the images 4- Matching colors of the images with each other 5- Adding haze effect 6- Adding Light and shadows 7- Final look & color grading Requirements Basic Photoshop Knowledge Description I'm a digital artist, instructor, and a YouTuber. I'll

Create the core functionality for a Health & Energy Shield system inspired by the Halo game series. What you'll learn: Craft and create and Halo 'themed' Health & Energy Shield system. Create a custom actor component that can be applied to any actor. Learn how to use Timers, Events and Structures. Create a material that can be used to create a very customized shield VFX. Requirements: Recommended: 8 GB RAM Recommended: Desktop PC with

CSI ETABS Ultimate 20.2.0 Build 2914 Win x64. The innovative and revolutionary new ETABS is the ultimate integrated software package for the structural analysis and design of buildings. Incorporating 40 years of continuous research and development, this latest ETABS offers unmatched 3D object based modeling and visualization tools, blazingly fast linear and nonlinear analytical power, sophisticated and comprehensive design capabilities for a

Title: The Gnomon Workshop - Creature Modeling with Zbrush & Marmoset Toolbag - Sculpt, Texture & Render a Realistic Orchid Mantis with Eric Keller. DESCRIPTION: Eric Keller demonstrates how to accurately model a unique species of Mantis using ZBrush and Marmoset Toolbag in this 5-hour video workshop. Follow along with the project files provided, including Eric's personal references images, and sketches, along with his ZBrush Project

Title: The Gnomon Workshop - Unreal Engine 5 Material System Overview - Fundamental & Advanced Techniques with Charleston Silverman. Description: This comprehensive 8-chapter workshop, taught by Lead Digital Projects Engineer Charleston Silverman, gives a complete overview of the Unreal Engine 5 Material System. By providing valuable insights into the functions of Unrea,l and demonstrating how to utilize many of the features available in its

Title: The Gnomon Workshop - Real-Time Filmmaking in Unreal Engine 5 — The Eye Calanthek - The Making of The Award-Winning Short Film with Aaron Sims. DESCRIPTION: Director Aaron Sims explores the power of storytelling in Unreal Engine 5 and invites participants to discover his UE5 workflow and process behind the making of the award-winning short film, THE EYE: CALANTHEK. Encompassing the full spectrum of UE filmmaking, this Gnomon Workshop

Title: The Gnomon Workshop - Acting for Animators Become Your Character - From Acting Theory to Maya Practice with Sarah Arduini DESCRIPTION: The ultimate goal for any animator is to create believable characters. Acting for animators is an essential skill that helps artists avoid creating lifeless or unconvincing animations, and arms them with the ability to empathize with their characters — before even opening up Maya. In this 2-hour workshop,

Title: The Gnomon Workshop - Designing Animation Backgrounds using Blender & Photoshop - Combining Kitbashing & Digital Painting Techniques with Jose Vega. DESCRIPTION: Learn how to create final background designs for animation with Jose Vega, Senior Concept Artist for Magic: The Gathering and former Background Design Supervisor for the Netflix animated series, Castlevania. In this 4.5-hour workshop, Jose demonstrates the speed at which

Nevercenter CameraBag Pro v2022.3 Win / v2022.2.1 MacOS (x64). CameraBag is the ultimate tool for bringing both advanced adjustments and over 200 one-click filters to your photos (and videos with CameraBag Pro). It’s a dream come true for photographers and filmmakers - much more powerful than cheesy “one-click” filter apps, but also much lighter, quicker, and more intuitive than bloated, decades-old legacy software packages. Adjustment Tiles

Title: Blender Market – Game Ready Ar-15 Weapon Course. Introduction: In this Course, you will be shown the methods in creating an optimized, Game Ready AR-15 in Blender 3D. You will learn how to go though the processes of using reference, making the model, remeshing, baking down details and texturing. In the course, the addons Boxcutter and Hard Ops are used as well as a few other addons but it is 100% not required to have in order to follow
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