Author Sonya
Creating Procedural Animation for an Insect in Maya
Creating Procedural Animation for an Insect in Maya In this Maya tutorial, we’ll explore a method of creating MEL scripts that automatically generate motion of a walking ant. We’ll look at driving our ant’s stepping legs, head, antennae and secondary body motion with scripts that respond to the changing position of the ant. In addition, we’ll set up our rig so that the position of the ant can either be manually controlled by an animator, or
Author Alex
2015-09-28
4
Texturing Sci-Fi Game Assets in Substance Designer
Texturing Sci-Fi Game Assets in Substance Designer – download video learning In this Substance Designer tutorial, we?ll learn how to texture game assets using a spaceship as an example. Along the way, we’ll be creating custom nodes to speed up our workflow that can also be used for future projects as well as exposing useful parameters so other artists can easily tweak values. By the end of this Substance Designer training, you?ll learn how to
Author Alex
2015-09-25
0
CGAxis Models Volume 32 – Supermarket
CGAxis Models Volume 32 – Supermarket | 1.9 GB
Author Alex
2015-09-25
0
Orangegraphics Floor Textures – Oak bright
Orangegraphics Floor Textures – Oak bright | 222 MB
Author Alex
2015-09-22
0
Shutterstock HD Sky Collection
Shutterstock HD Sky Collection | 236 MB
Author Alex
2015-09-21
0
3D.SK – Male Anatomy Photo references pack
3D.SK – Male Anatomy Photo references pack | 17.7 GB
Author Alex
2015-09-21
0
Tutsplus – Design Isometric Environments for Games
MP4 1280x720 | 2h 27m | ENG | Project Files | 1.56 GB
Author Alex
2015-09-21
0
Dosch Design – DOSCH 3D: Low-Poly People
Dosch Design – DOSCH 3D: Low-Poly People | 274.8 MB
Author Alex
Introduction to Light Shading in Harmony Premium
Introduction to Light Shading in Harmony Premium – download video сourse In this Toon Boom Harmony tutorial, we?ll learn about the Light Shading effect. Using a simple example, we?ll begin this course by learning which nodes are essential for setting up a Light Shading effect, what they each represent, and how they connect together. Following this we?ll learn how to use a normal map to define the volume of artwork. From here, we?ll spend a few
Author Alex
Unreal Engine Marketplace – Asset Bundle 3 September 2015
Unreal Engine Marketplace – Asset Bundle 3 September 2015 | 1.13 GB
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