Author Alex
2022-07-28
0
Udemy – Create A Victorian Room With Blender And Substance Painter
Learn Blender while creating a detailed environment suitable for animation or games. What you'll learn Model 3D objects in Blender Texture 3D models in Substance Painter Render an animation using Blender's Cycles render engine Edit a video with Blender's Video Sequence Editor Requirements Blender and Substance Painter are used in this course. The free paint program, Krita, is used briefly to edit images. Description In this course you’ll learn
Author Alex
Udemy – Game Development Using C# Part 1
Game Development What you'll learn Student will able to understand basic game vocabulary Student will able to understand basic C# scripting using game engine Student will able to understand basic of Unity Engine Student will able to understand basic of Unity Engine and other supporting tools Requirements No prior knowledge is required Description This course will teach you to complete C# Scripting for Unity Game Development from Basics, Create
Author Alex
2022-07-28
0
Clark Samples Creepy Atmospheres & SFX
Clark Samples Creepy Atmospheres & SFX (WAV) Eerie, creepy, haunting atmospheres and ambience. Perfect for video game scenes, music production mood setters, halloween themed videos or events.
Author Alex
2022-07-28
0
Udemy – Create Cinematic Architectural Renders | Vray For Sketchup
Learn to create cinematic architectural renders with our brand new Archviz Masterclass What you'll learn Learn to create Cinematic Architectural Renders Learn to landscape in Sketchup with various Scattering Tools Learn to adjust Environmental Fog & Aerial Perspective in Vray for Sketchup Learn to render for various platforms Requirements Some Intermediate Knowledge of Sketchup is Required Description Learn how to create cinematic
Author Alex
2022-07-28
2
Wingfox – Interior Environment Creation For Games
With this tutorial course, you will learn everything you need to know to create flexible and interesting interior environments. You will learn key techniques that are used every day in the game industry and you will learn how to create art quickly and efficiently.
Author Alex
Artlantis 2021 v9.5.2.32351 + Media (Win x64)
Artlantis 2021 - A pioneer in architectural visualization and compatible with all the 3D modeling software on the market, Artlantis is the easiest and fastest solution for creating photorealistic renderings and animations. Artlantis 2021 - New Features: IFC Import Artlantis 2021 enters the world of Open BIM! Known and recognized for its almost universal accounting, Artlantis 21 now imports the IFC format. This new performance, concerning the
Author Alex
Wingfox – How to Draw A Cute Anime School Girl Step by Step
A drawing tutorial of character for beginners. First, we will introduce the process of drawing with the example of a stylized character. Then we will present the workflow of drawing, from character design, sketch, linework to coloring, final adjustment and rendering. During the demonstration, we will also present several case studies to introduce the tools and the drawing workflow,which allow students to master the drawing method in a short
Author Alex
2022-07-27
0
The Gnomon Workshop – 3D Scan Integration Techniques
Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien reveals how to transform a 3D scan of a train into a production-ready asset using Maya, discussing the important hard-surface modeling theories while demonstrating the process. The texturing portion includes how to clean up textures from the 3D scan
Author Alex
2022-07-27
0
The Gnomon Workshop – Introduction to Particle FX in Houdini: Vol. 1
Houdini is an industry leader in visual effects, putting power into the hands of FX artists working in production for films, TV, and games. As one of the most-used effects tools in the industry, artists can often find Houdini a daunting tool to get to grips with. Here, Alessandro Cangelosi unravels the learning curve to introduce a simple way to approach particle FX using Houdini. There are many approaches to creating impressive particle FX
Author Alex
2022-07-27
0
The Gnomon Workshop – Introduction to Massive Prime
Your comprehensive introduction to Massive Prime has arrived. Head of Crowd/FX TD, Reza Ghobadinic, demonstrates all the key aspects of working with Massive Prime software in this detailed workshop, sharing with you his industry-proven tips and tricks for producing credible crowd simulations suitable for film and TV productions. During the course of 11 hours of instruction, Reza covers everything you need to know, from the basics of the
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