Game Development / Unreal Engine Assets | 2023-02-19
The purpose of this video course is to help you become familiar with 3D software and basic workflows, from concept to character to the final animation. The course will include different sections, each part adding an extra building block to the final product.
In this awesome beginner and intermediate-level course we’ll cover a wide variety of techniques for creating and animating some really cool, futuristic graphics inside of After Effects.
3DDD PRO models | 3ds Max | Vray | OBJ | FBX | 19 | 1.32 GB
7 JPEG | 3600 x 3600 px | 110 MB
MP4 1280x720 | Total time: 2h 30m | ENG | Project Files Included | 972 MB
In this course, learn about a particular group of tools in Inventor that make it easier to find and include standard components in your designs. Thom Tremblay starts by showing how to access the Design Accelerator tools—which have actually been built into Inventor for years.
In this course, learn how to apply basic visual programming concepts to build scripts to automate the repetitive tasks involved in setting up new projects in Revit.
his course will take a new artist through all the key features of Katana while focusing on two main projects. We’ll start by looking briefly at how to properly import data into Katana from Maya and have it organised in a way that utilises Katana’s powerful ‘Collection Expression Language’.
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