Game Development / Unreal Engine Assets | 2023-02-19

Landscape Photography, Tricks And Tips – 11th Edition, 2022. English | 114 pages | PDF | 61 MB

Blender Market – Tree And Grass Library Botaniq v6.5.0 (Full) Tree library botaniq is an ever-expanding library of optimized & realistic 3D vegetation - mostly trees and grass. It features a variety of Trees, Grass, Flowers, Weeds, Ferns, Ivy, Palms, Succulents, Shrubs, Weeds, Plants, Pots, Rocks, Lilypads, and Garden assets for Architectural Visualization, Environmental Design, Rendering Forests, Landscaping, or any other scenes that could

Learn how to create a word guessing game like hangman What you'll learn Learn to create a full Hangman Game in Unity. Learn to code with C# to create needed Game Logic. Creating and Triggering Animations. Generating Inputs and create a Hint System. Requirements Basic knowledge in Unity and C# is a plus, but not a must have. A working IDE. You need Unity Game Engine. Motivation to finish the course in a good pace. Description In this Unity Video

Watercolor Artist – Fall, 2022. English | 76 pages | True PDF | 59 MB

Autodesk InventorCAM Ultimate 2023.1 (Update Only) Win x64. Autodesk InventorCAM powerful products company capable of Autodesk, a solution integrated software in the field of CAD / CAM in the field of mechanical parts in the form of a plug-in software Inventor also delivers all the capabilities of modeling and simulation program, designers, engineers and CNC programmers helps to put their projects directly and more quickly turn to car

Adobe Substance 3D Stager v1.2.3 Win x64. Substance 3D Stager a professional staging tool for scene design and rendering. Import content, arrange your scene, apply materials and textures, adjust both image-based and physical lighting, save cameras with different resolutions, and render photorealistic imagery - all in Stager! Work on your final image. Substance 3D Stager lets you make creative decisions in context. Refine and adjust your

Mobiography – August 2022. English | 122 pages | True PDF | 56 MB

ArtStation – Foliage Tree Creation in Maya and Zbrush Tutorial and Assets. A full run through of creating a wind blown tree from scratch using Zbrush, Maya and Photoshop/Quixel. Showcasing techniques for using paint effects in Maya for creating base meshes. Sculpting and creating tree cards and bark textures in Zbrush. Concluding with showing the workflow of transferring the Zbrush sculptures to a low res game engine friendly mesh for rendering

ArtStation – Old Wooden Stool Full Creation Process + Game Ready. We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry! info about this Product : step by step Time: 4 h 12 min Modeling: 3ds Max Unwrapping: 3ds Max Baking: Substance

ArtStation – Roof Tile Texture - Complete Workflow From 3D Modeling to Photoshop In this tutorial, I show how you can quickly model tiling textures using your preferred modeling package, finishing it up in Photoshop. Summary I will start with a simple roof tile, and lay it out in a tileable pattern. I then create variation by duplicating and tweaking the original tiles, and randomizing each tiles position/scale/rotation. Next, I fix any
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