Game Development / Unreal Engine Assets | 2023-02-19
In this class, we will explore a variety of special effects that can add that polished look to your compositing work. You will see how you can get creative with custom brushes and layer effects. We will also explore some more advanced effects using 3D.
Venus Retouch Panel 2.0.0 for Adobe Photoshop Win/Mac Venus Panel is an extension for Adobe Photoshop CC designed and manufactured to suit all types of photographers, from amateur to professional. Created by professionals, Venus Panel , is a concentration of technology that will help you speed up, simplify and increase the quality of your work.
In this course, Ben Willmore will show you how to “round trip” your images from Lightroom® to Photoshop® and back again, so you can reap the benefits of both of these sets of tools. You’ll learn to make a second round of adjustments in Lightroom® without having to flatten your image, and you’ll discover which features are best used in Lightroom® and which should be reserved for Photoshop®.
Learn how filters and smart objects can enhance your images when you incorporate them into your retouching workflow. Make adjustments to your file without overwriting your original image.
nTopology Element nTopVIP v1.24.0 for Win x64 | Easily create lattice structures using existing CAD or mesh based geometry. Minimize weight without sacrificing performance and realize the full benefit of your advanced manufacturing system.
HitFilm Pro v11.0.8319.47197 for Windows | One software for every step: Create breakout content and stunning VFX with one souped-up software: HitFilm Pro. Our latest release comes jam-packed with a professional editor, compositor, 800+ VFX and presets, and new built-in animation tools!
Color Grading Central – Look Hacking System | 2.01 GB
Create a game ready asset from start to finish in Houdini. Learn Houdini’s powerful Digital Asset workflow to dramatically speed up your modelling process and create infinite variation quickly and consistently. Also covers UV mapping, texture baking and importing into the Unity Game Engine.
In this class, you’ll gain the necessary skill-sets to create organic flowing patterns of tendrils, converting splines into geometry using dynamics!
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