Game Development / Unreal Engine Assets | 2023-02-19

Video: .MP4, 960x720 | Audio: AAC, 44kHz, 2ch | Duration: 14.75h

Video: .MP4, 1280x720 | Audio: AAC, 44kHz, 2ch | Duration: 12.25h

Video: .MP4, 1280x720 | Audio: AAC, 44kHz, 2ch | Duration: 6.5h

Video: .MP4, 1280x720 | Audio: AAC, 44kHz, 2ch | Duration: 16.75h

Video: .MP4, 1920x1080 | Audio: AAC, 48kHz, 2ch | Duration: 1h 35m

Video: .MP4, 1920x1076 | Audio: AAC, 44kHz, 2ch | Duration: 1h 21m

Features coroutine-driven rock obstacles which the zombie (pc) must avoid. This section teaches the basics of developing in Unity. It provides students with the opportunity to work with animations, 3D editor, camera and much more.

Features coroutine-driven rock obstacles which the zombie (pc) must avoid. This section teaches the basics of developing in Unity. It provides students with the opportunity to work with 3D models, pathfinding with Navigation Mesh in Unity 3D, Camera controls for MOBA, Point & click movement with pathfinding and much more.

Video: .MP4, 1280x720 | Audio: AAC, 44kHz, 2ch | Duration: 3,5h

Over the last year I have moved more into C1 as my primary tethering software as well as my RAW editor, and as a result I’ve created a series of C1 Styles to speed up my workflow and keep consistency to the look of my work.
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