Game Development / Unreal Engine Assets | 2023-02-19
3D Collective – Real Light 22 HDRI Pack Pro | Full collection of 22 Real Light HDRIs from 3D Collective. Both .hdr and .jpg files can be found in each folder.
An in depth tutorial sharing my process for painting skin in Photoshop. I cover the brushes I use, variations in skin tones, light, shadows and more.
In this lesson we are going to design a character, rig the character using DUIK, and go through step by step how I like to animate a run or walk cycle. Along the way I hope you pick up some useful tips and tricks that I use to help make animation much easier
This are all the Poliigon Fabric Brushes (78 Brushes) (Feb.2019)
Archmodels vol. 187 includes 32 professional, highly detailed 3d models for architectural visualizations. This collection comes with high quality euro pallet furniture with all textures and materials.
REAL BOULDERS is the first boulder model library that deserves the right to be called “real”. The set of 15 highly realistic boulders are recreated from real world boulders via photogrammetry.
In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering
In this course, Miguel will attempt to demonstrate his creative process using Photoshop. Miguel’s workflow consists of different phases such as recognizing and gathering engaging references, generating ideas, molding those ideas into a paint and most importantly, developing a critical sense on its design.
Autodesk Maya is the hub of animation companies around the world thanks to its powerful and flexible toolset. In this course you will learn how to quickly prepare your 3d models for animation in a process called rigging. The Human IK system is the rig we will be using to bring our character to life. You will also learn more advanced topics like applying motion capture to your characters.
This class will show you a process used to create a compelling and highly rendered character illustration using photo manipulation and painting techniques. Starting from a specific brief, we will discuss ways of researching ideas and references and creating a sort of road map, then we will move on to create silhouette sketches and tonal arrangements to start fleshing out designs based on research and ideas. And then step by step, we will
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines