Game Development / Unreal Engine Assets | 2023-02-19
Duration: 9h 45m | Video: h264, 1280x720 | Audio: AAC, 44 KHz, 2 Ch | 6.52 GB
Lens Distortions – Eclipse for Photoshop Win/Mac | 1.89 GB
In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of randomization and scattering in Side FX’s Houdini 17. Houdini has several ways to generate randomization and Robby discusses the basics of HScript and VEX script through the Point SOP node and parameter expressions
Learn Unity by developing 2D games, use Unity and develop your game with the ultimate guide to game development
I created this tutorial to give any artist a solid design foundation as well as a clear path forward in design.
Timelapse video of designing reactive scanner device in Moi3D.
Here is REAL-TIME 2.5 hour footage where I design and create this weapon from scratch. No audio was recorded. Design lecture will be released soon.
In this video I show you the entire process of this Design from scratch to finish. The building sequence in Moi3D (majority of the video) will be played at near real-time speed to give you the best experience.
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