Game Development / Unreal Engine Assets | 2023-02-19
Video: .MP4, 1280x720 | Audio: AAC, 48kHz, 2ch | Duration: 41m
MP4 | Video: AVC 1920x1080 | Audio: AAC 48KHz 1ch | Duration: 20m 22s
MP4 | Video: AVC 1920x1080 | Audio: AAC 48KHz 2ch | Duration: 16m 41s
Practical Photoshop - March 2019 English | 84 pages | True PDF | 96.3 MB
Unreal Engine Marketplace – Asset Bundle 4 February 2019 | 4.01 GB
In this series, we will learn the thought process and workflow, which will allow us to create a reusable, parametric 3D asset, by first modelling it manually, and then finding a set of generalized rules, that will assist us in rebuilding that static 3D model, into a polymorphous tool.
Learn how to create dynamic simulation setups, and how to use alternative methods to achieve more control and work around the limitations.
Learn how to generate 3D geometry from video footage using Scene Reconstruction in Cinema 4D R19’s Motion Tracker.
In this series, take an in-depth look on how to use Octane Renderer with Cinema 4D.
MP4 1280x720 | 1h 23m | ENG | Project Files | 1.42 GB
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