Game Development / Unreal Engine Assets | 2023-02-19
![Solid Angle Maya To Arnold 3.2.1 for Maya 2017-2019](/uploads/posts/2019-05/1558629008_igoyje2a6q37xf7mfyjfh2lzz0yztg1b.jpg)
Solid Angle Maya To Arnold 3.2.1 for Maya 2017-2019 | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.
![Solid Angle Katana to Arnold 2.3.1.0 for Katana 3 & 3.1](/uploads/posts/2019-05/1558628811_solid-angle-katana-to-arnold.jpg)
Solid Angle Katana to Arnold 2.3.1.0 for Katana 3 & 3.1 | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
![Solid Angle Houdini to Arnold 4.1.0 for Houdini 16.x - 17.x](/uploads/posts/2019-05/1558628492_th_xdcrmr8rvqcra5lidclijj9reut9ejxb.jpg)
Solid Angle Houdini to Arnold 4.1.0 for Houdini 16.x - 17.x | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.
![Solid Angle Cinema 4D To Arnold 2.5.2 for Cinema 4D R19-R20](/uploads/posts/2019-05/1558628173_qjjjsrjhwlhenq5pxsjarxsodh00lptc.jpg)
Solid Angle Cinema 4D To Arnold 2.5.2 for Cinema 4D R19-R20 | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects.
![Solid Angle 3ds Max To Arnold 3.1.26 for 3ds Max 2018-2020](/uploads/posts/2019-05/1558627825_fbim3rvj7epwwnyxkonk38jtbp2fktw0.jpg)
Solid Angle 3ds Max To Arnold 3.1.26 for 3ds Max 2018-2020 | Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
![Ziva Dynamics Ziva VFX 1.6.619 for Maya 2016-2019 Win x64](/uploads/posts/2019-05/1558627469_abysc3ha38zxndajpmai5qwi7irctgtt.jpg)
Ziva Dynamics Ziva VFX 1.6.619 for Maya 2016-2019 Win x64 | Simulate infinite, hero-quality characters with Ziva VFX 1.6 Anatomy Transfer tools. Accelerate your entire pipeline with the most scalable creature solution. Ziva VFX v1.6 marks the release of the industry's fastest, most scalable creature workflow
![Blackmagic Design Davinci Resolve Studio 16 Beta 3 Win](/uploads/posts/2019-05/1558622198_davinci-resolve-studio-16.jpg)
Blackmagic Design Davinci Resolve Studio 16 Beta 3 Win | DaVinci Resolve 16 is the world’s only solution that combines professional 8K editing, color correction, visual effects and audio post production all in one software tool!
![3DDD/3DSky PRO models – May 3 2019](/uploads/posts/2019-05/1558609264_3ddd-pro-net-copy.jpg)
HQ 3d-models | Decor set, furniture, food, other | 3ds Max | Vray | Corona | OBJ | FBX | 47 pcs | 2.42 GB
![Skillshare – Fire Bullets on Wall](/uploads/posts/2019-05/1558603927_0bd2d422.jpg)
In this Course we are going to learn about Bullet Firing System using Particle Flow & FumeFx Plug-In in Autodesk 3ds Max. In this course we are going to cover about How to create Fx Elements Procedurally for VFX Shot & How much they are Important. We will also learn about little bit of Compositing in After Effects.
![CGTrader – Japan 4 Blocks Set-2 3D models by NoneCG](/uploads/posts/2019-05/1558599049_japan-4-blocks-set-2-3d-model-animated-rigged-max-obj-mtl-fbx-ma-mb-dae.jpg)
4 realistic Japan blocks. Includes Koban (Police Office), Parks, detailed Buildings, Road tiles, Street furniture, Roofs details, bushes, trees and plants and rigged Crows. Full environment with animated clouds, Day-Night cycle, lighting and render setup for 3dsmax Vray nad Maya VRay only.
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