Author Alex
SpeedTree UE4 Subscription 8.4.1 Win x64
SpeedTree UE4 Subscription 8.4.1 Win x64 | IDV, Inc has released an update to SpeedTree 8 for UE4 Subscription, is a powerful toolkit used to create 3D animated plants and trees for games, animations, visual effects and more. SpeedTree for Games, the vegetation software making AAA games great since 2003, has come to Unreal Engine 4.
Author Alex
2019-07-4
2
The Gnomon Workshop – Creature Sculpting with Dominic Qwek
In Creature Sculpting, Character Artist Dominic Qwek shares his workflow for creating a creature bust using ZBrush, KeyShot and Photoshop. He covers the initial design process and how to block out the primary and secondary forms and evolve the design in 3D. He then details the sculpt in multiple stages while covering the features in Sculptris Pro and talks about the various techniques he uses in each stage
Author Alex
2019-07-4
0
Videohive – Dope Transitions for Premiere Pro
Dope Transitions - a pack of 388 transitions for Premiere Pro CC 2018 and higher. Modern, easy to use and ready to give the professional impulse you were looking for! You can use these transitions in any of your projects: to create your own slide shows, introductions, logos, promo, etc.
Author Alex
2019-07-4
2
The Gnomon Workshop – Environmental Storytelling
In this title, Art Director Eddie Bennun shares his workflow for designing a credible game environment that portrays a clear story. Using Google SketchUp and Adobe Photoshop, Eddie explores the importance of shape language and its crucial role in creating a narrative composition.
Author Alex
2019-07-4
0
Blackmagic Design DaVinci Resolve Studio 16.0.0B.040 Beta Win x64
Blackmagic Design DaVinci Resolve Studio 16.0.0B.040 Beta Win x64 | DaVinci Resolve 16 is the world’s only solution that combines professional 8K editing, color correction, visual effects and audio post production all in one software tool!
Author Alex
2019-07-4
2
The Gnomon Workshop – From Previs to Final Animation
In this tutorial, Senior Animator Elaina Scott shares her workflow for creating a full-cg shot for Visual Effects, from previs to final animation. In the initial chapters she discusses shot language, lenses and how to create dynamic poses for superhero animation. She begins by taking an existing animation and sets up a very rough set and some lights, so that she can illustrate how quickly one can create a narrative using camera lenses, movement
Author Alex
2019-07-4
0
HQ Details – DropToSlate v1.14 for 3ds Max
HQ Details – DropToSlate v1.14 for 3ds Max | Enhance your Slate Material Editor | Drag bitmaps in correct format for your render software
Author Ariel
2019-07-4
0
Canadian Architect – July 2019 (PDF)
Canadian Architect – July 2019 | English | 36 pages | PDF | 10.60 MB
Author Ariel
2019-07-4
0
i-build – June 2019 (PDF)
i-build – June 2019 | English | 48 pages | PDF | 11.40 MB
Author Ariel
2019-07-4
0
N-Photo UK – August 2019 (PDF)
N-Photo UK – August 2019 | English | 116 pages | True PDF | 144 MB
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