Game Development / Unreal Engine Assets | 2023-02-19

Patreon – Sakimi Chan – Cloud/Sexy + NSFW Version Pack | English | 5 hrs| Video: 720p | PSD | Project files

Rin x sesshomaru Video Tutorial & psd | English | 3 hrs| Video: 720p | PSD | Project files

In this class, you will learn the entire modeling toolset available in Blender. We'll cover the different 3D modeling tools and what they do as well as what they mean (such as extrusion, loop cuts, bevelling and so on). We'll also look at modifiers to help you with 3D modeling and also look at all the available sculpting tools to help you get awesome looking 3D models.

You will work with the the following tools to create an awesome looping wave animation (or your very own variation)...

Cymatics FX Toolkit Bundle | With this offer, every producer will be given access to high-quality resources, whether they’re bedroom producers still in high school or some of the best producers who are killing it.

Use Blender to 3D model, texture, rig, and animate your own game character

Solid Angle Katana v3.1 to Arnold 2.4.0.1 Win/Linux | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

SolidAngle Maya to Arnold v3.3.0 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

SolidAngle Cinema 4D to Arnold v2.6.0 for C4D R18-R20 Win/Mac | Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
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