Author Alex
2019-08-22
0
Udemy – 3D Face Modeling for Beginners using Autodesk Maya
At the end of my course , students will learn how to model a face in 3d from scratch using 2d references and can apply their knowledge in building models for games , anmimation and 3d Printing .
Author Alex
2019-08-22
2
Packt Publishing – Mobile Game Programming Using Unreal Engine
Unreal Engine 4 is widely held to be one of the best game development engines in the World. It provides various game development tools which can produce everything from 2D mobile games to AAA consoles titles. Not only that; its graphics power and user-friendliness make it ideal for developing high-quality mobile games. Unreal Engine 4 is user-friendly, modern, engaging, and immensely powerful.
Author Ariel
2019-08-22
0
Sci-Fi Fashion Art School – How to Draw Science Fiction Characters, Styles and Action Scenes (EPUB)
Sci-Fi Fashion Art School – How to Draw Science Fiction Characters, Styles and Action Scenes | English | ISBN: 9781440349041 | 144 pages | December 19, 2016 | EPUB | 22.39 MB
Author Alex
2019-08-22
0
ArtStation Marketplace – HIGH ALPS PACK
ArtStation Marketplace – HIGH ALPS PACK | 1.88 GB
Author Alex
2019-08-22
1
Skillshare – Unity Game Development: Create Your First 2D Game From Scratch
A complete course aimed at beginners to help them create their first game. The course will start with C# basics if you are a complete beginner, and the move on to create a real game that you can play on your mobile or desktop device.
Author Ariel
2019-08-22
0
Drawing the Head for Artists – Techniques for Mastering Expressive Portraiture (EPUB)
Drawing the Head for Artists – Techniques for Mastering Expressive Portraiture | English | August 6th, 2019 | ISBN: 1631596926 | 160 pages | EPUB | 52.40 MB
Author Alex
2019-08-22
0
ArtStation Marketplace – Halong Bay – Reference Pack
ArtStation Marketplace – Halong Bay – Reference Pack | 2.1 GB
Author Alex
2019-08-22
0
CGCircuit – Applied Houdini – Volumes II
Welcome to Applied Houdini Volumes II – Simulation! In this lesson we’re going to talk about how to make realistic, production quality smoke while creating the result you see here. By exploring many of the microsolvers that make up the main Pyro solver, we will gain an in-depth knowledge of how to precisely control the behavior of our simulation.
Author Ariel
2019-08-22
0
Photography Week – 22 August 2019 (PDF)
Photography Week – 22 August 2019 | English | 30 pages | PDF | 30.77 MB
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