Game Development / Unreal Engine Assets | 2023-02-19
In this class, we will discuss and demonstrate a simple workflow to create a 3D environment, in this case a simple isometric office. This class will provide a high-level understanding of the planning, modeling, materials, lighting, and rendering that go into creating a 3D environment.
MP4 1280x720 | Total time: 15h 07m | ENG | 1.2 GB
In this course we’re going to explore low-poly 3D modelling techniques to make a game-ready store sign in Blender. This course is designed for beginners to intermediate modellers. You need at least a basic understanding about Blender’s UI. The class will be using voice and key casting to give instructions so it's very easy to follow. This course is great for, and aimed at absolute beginners. If you consider yourself an advanced 3D modeller, you
Im only uploading the Tutorial Video file only. I found the project files are somewhat unneeded for this particular tutorial, as the video itself already explains a lot of the process. (also them sizes are quite big)
This script is a must have for medium polygon modeling. Weighted Vertex Normals or Face Weighted Normals use the area of the face to tune the vertices normals.
This product is an add-on to the Volumetrics in Houdini and Octane training. These series of videos will show you how to render a variety of volumetric effects in Mantra but they will not cover how to build the volumes. That section is covered in the main training.
Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection, in particular, is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This course will help you to understand game physics better. You will practice creating your own physics components and improve your knowledge of Newton's Laws of Motion and their applications to game
Eating apples and becoming bigger is the best life-goal. Learn how to achieve it in this Unity Course :)
In this class, we will cover more than 16 Hacks that will make your editing experience 5X times faster. These hacks will help you to have faster organizing of the footage, faster rough-cut process, faster editing, and faster playback and render.
In this collaborative class, I'm going to teach you how to animate a 1930s-style character design. I've teamed up with Skillshare teacher Jon Brommet to bring you a comprehensive guide to designing and animating your very own cartoon character. In Jon's class you'll learn how to design and draw a character, and in this class I'll show you how to animate that character into a loopable cycle in After Effects.
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