Game Development / Unreal Engine Assets | 2023-02-19

This video shows the entire process I used for designing and modeling this sniper rifle concept in Fusion 360.

Gardner's Art through the Ages – A Global History, Volume I, 16th Edition | English | 2020 | ISBN: 1337696595 | 634 Pages | PDF True | 150 MB

Anime Academy: Anime Outfits 101 is your go-to for designing your own anime outfits for illustrations or even for your own personal stories. This course will take you from having little knowledge about style and clothes, to creating good design and understanding the basics of how clothes work.

Hi-Poly 3d-models | Furniture, arabic decor, food, props | 3ds Max | Vray | Corona | OBJ | FBX | 58 pcs | 1.42 GB

This is an introduction to not only "Digital art" but art in general. In this very in-depth course you will start from novice and or hobbyist and end with the mentality and skills of a professional. I cannot promise you work as no one can. But the skills you acquire here will enhance not only your own work but give you a solid base to in any other online course or book etc. There is no "Quick fix" or Short cuts to making great art. It requires

Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience. Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya,

In this new class I'll guide you through the process of creating amazing imaginery using Cinema 4D and Photoshop on Mac or PC. We will be working with objects and displacers on C4D to create a composition, then render the outcome as a static image to play around with it on Photoshop and add some details and final touches to it.

With this course, you will learn to create your own top-down game inspired by Zelda, using the Free and Open Source game engine Godot 3.0 Watch the chapters in any order! Unlike other courses out there, each chapter isolates and explores one key topic.

Dive in to Cinema 4D for an in-depth look at Gustavo’s process for creating the mesmerizing animated GIFs that have earned him a devoted following on Tumblr and Instagram over the last three years. From sketching your idea to exporting your final piece, you’ll learn how to create looping landscapes in Cinema 4D before adding finishing touches in After Effects and Photoshop. Gustavo shares personal tips and tricks to maintain a natural feel while

In this class we will be doing a visual experiment where we push the twist deformer to its limits in Cinema 4d. the generation of gradient materials, materials that glow & light themselves, modeling a two-layer spherical object, the smoothing of models that you wouldn't want too close to your eye, use of grid cloners, hyper-elementary rendering & photoshop techniques will also be discussed.
New Daz3D, Poser stuff
New Books, Magazines