Game Development / Unreal Engine Assets | 2023-02-19

In this first Installment of the Procedural Props series, we are going to take a look at how to produce a fully procedural Ammo Crate. Everything from the geometry, uvs, and textures will be generated procedurally.

Novum – October 2019 | English, Deutsch | 84 pages | PDF | 64.2 MB

In this tutorial I will teach you nearly all of the tools in Keyshot, explain my lighting fundamentals and terminology with easy to apply concepts, We will render a design starting with a raw model in Keyshot and create all of the renders in this post all the way to working in Photoshop.

A Marine Artist's Portfolio – The Nautical Paintings of Susanne Fournais | English | 2018 | ISBN: 1473896339 | 105 Pages | PDF | 8.13 MB

Outdoor Photographer – October 2019 | English | 76 pages | PDF | 121.54 MB

10+ Hours of In-Depth Training of Houdini. This tutorial will enable you up to be more competitive in your next task as an FX TD.

This course is about the creation of visual abstract effects in Houdini. At the same time, this course is also about Redshift for Houdini.

Elegant Homes – September 2019 | English | 110 pages | True PDF | 126.7 MB

In Liquids I, we will learn how to make liquid simulations with the FLIP solver! Really understanding the mechanics of FLIP will be the main focus, including in-depth explanations and visual aides to effectively explain how it works. We will also build a dynamic example of a liquid being sourced, collided with, surfaced, shaded, and rendered! Along the way I’ll talk about some of my favorite tips, tricks, and workflow ideas as usual.
New Daz3D, Poser stuff
New Books, Magazines