Author Alex
Autodesk 3ds Max 2020.3 (Update Only) Win x64
Autodesk 3ds Max 2020.3 (Update Only) Win x64 | 3ds Max 2020 is a powerful 3D modeling and animation solution used by game developers, visual effects artists, and graphic designers to create massive worlds, stunning scenes, and engaging virtual reality (VR) experiences.
Author Alex
2019-11-26
7
3DDD/3DSky PRO models – November 2 2019
Hi-Poly 3d-models | Props, vegetation, decor, furniture, people, misc | 3ds Max | Vray | Corona | OBJ | FBX | 115 pcs | 4.08 GB
Author Alex
2019-11-26
0
Skillshare – Stylized Game Art: Character Sculpting for Video Games | Part 01: Project Overview & Blockin
Hi there! Welcome, and thanks for choosing Class Creative’s Stylized Game Art: Character Sculpting for Video Games | Modern Nextgen Fundamental Workflow Development | Thor Overwatch Style!! In this foundational course, we will be learning the fundamentals of Character Sculpting within Zbrush!!
Author Sonya
2019-11-26
0
Daz 3D, Poser Bundle 7 November 2019
Daz 3D, Poser Bundle 7 November 2019
Author Ariel
2019-11-26
0
Photoshop Lightroom – Nr.1 2020 (PDF)
Photoshop Lightroom – Nr.1 2020 | Deutsch | 228 pages | PDF | 158.1 MB
Author Alex
Reallusion Cartoon Animator 4.11.1123.1 Pipeline + Resources (Win x64)
Reallusion Cartoon Animator 4.11.1123.1 Pipeline Win x64 | Cartoon Animator 4 (formerly known as CrazyTalk Animator) is a 2D animation software designed for both ability of entry and productivity. You can turn images to animated characters, control characters with your expressions, generate lipsync animation from audio, accomplish 3d parallax scenes, produce 2D visual effects, access content resources, and wield a comprehensive photoshop
Author Ariel
2019-11-26
0
Design World – Women In Enginering November 2019 (True PDF)
Design World – Women In Enginering November 2019 | English | 87 Pages | True PDF | 102 MB
Author Alex
2019-11-26
0
The Gnomon Workshop – Designing a Goddess of War
Learn from a master in this three-hour workshop by the Director of Visual Development at Marvel Studios, Andy Park. Sharing the wealth of his experience from a 20-plus-year career designing heroes and villains for movies, comics, and videogames, Andy breaks down his digital painting workflow for creating character concepts in Photoshop and reveals the importance of storytelling in the creation of a successful design.
Author Alex
2019-11-26
0
Udemy – Procedural Terrain Generation with Unity
The creation of beautiful virtual terrains isn't just the domain of the artist, but also of the programmer. What if you could use your programming skills in C# to manipulate a mesh to create realistic landscapes, using algorithms developed by researchers studying landscape formation and erosion? Well now you can.
Author Alex
2019-11-26
2
The Gnomon Workshop – The Art of Iconic Creature Design
There are many approaches for designing characters for the screen. Industry veteran Aaron Sims details two of his tried-and-trusted workflows for creating iconic concept designs for film and TV, using Photoshop and ZBrush. As well as guiding you through his production-proven techniques, Aaron shares his thoughts on the importance of conveying personality and character through designs and shares some of the key lessons he’s learned over his
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