Game Development / Unreal Engine Assets | 2023-02-19
Camerapixo. Hot Shots – Volume 47 2019 | English | 156 Pages | PDF | 28 MB
Photographie – März 2019 | German | 100 pages | True PDF | 268.4 MB
Modenese Gastone – Salone 2019 – 3D-Models Collection | Hi Quality | Realistic shaders | Textures Included | 3ds Max (Vray), OBJ
iAnimate Rigs Collection | 1.54 GB
Learn all about product visualization with Maya and Arnold. In this course, Product Visualization with Maya and Arnold, you’ll focus on the lighting, texturing, and final render output of our product. First, you’ll learn exposure values to control illumination within your scene and color temperature to control the output color of your lights.
Photographie – April 2019 | German | 100 pages | True PDF | 248.4 MB
In this class, we're going to dive a little deeper into the aspects of constructing the portrait using similar techniques from the first class. This will focus on building the structures of the head much further and show you how to move beyond the basic construction and develop your portraits much further.
This course will show you how to animate all the actions needed for a game, from quick, simple ones (like standing around doing nothing) to complex pro-level like reloading and transforming the rifle into a freakin’ cool sniper.
Learn the composition and language of shape from design instructor, Jason Scheier. Jason covers the structure of shapes, and how to think about shapes to create compositions that move the viewer’s eye through the picture plane.
In this course Jason Scheier teaches the essential elements of Worldbuilding for Entertainment. Starting from the fundamentals of what Worldbuilding is, Jason covers to how to find inspiration, the important elements of Worldbuilding, and provides examples of Constructed Worlds. He concludes by showing working examples of how he has used Worldbuilding on projects he has contributed to professionally.
New Daz3D, Poser stuff
New Books, Magazines




2019-12-8

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