Game Development / Unreal Engine Assets | 2023-02-19
Learning 3D in general can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you. We´ll be going through all the tools and concepts of modeling in very detailed videos.
Photo BootCamp – February 2020 | English | 49 pages | True PDF | 66.60 MB
This 3d model BeInspiration 65 has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software.
This 3d model BeInspiration 58 has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software.
A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model, sculpt, texture, and put everything together into a scene with Unreal Engine 4.
17 High resolution, high quality trees ready for scatter , visualisation and landscape population. Created in 3ds Max and rendered with V-Ray. This product contains 8 generic trees, 1 pine tree, 1 weeping willow, and 7 palm trees.
CGTrader – Wicker chair set A 3D models | Collection of a wicker seats set. 18 items.
A full run through of creating an exterior and interior lighting scene in UE4. Starting by showing the dynamic version of building a scene by using directional lights, volumetric height fog, and skylights. Then moving on to setting up a scene using UE4’s light baking system and how to modify the results and trouble shoot any factors that occur during the process. Finishing with showcasing post process features and how to modify basic materials
A full run through of creating a waterfall effect in UE4 using a combination of texture creation in Zbrush and Photoshop and UE4’s material editor. Starting with creating meshes and textures in Photoshop, Zbrush and Maya using a combination of photo bashing, sculpting, and painting. Then setting up master materials and particle systems in UE4. Finishing by assembling it all together with flexible material instances for changing the look of the
What you'll learn: Create models in Maya, apply textures and lights, and then render them. Basics of rigging using Maya. Animating your 3D objects. Simulating dynamic effects like water, cloud, and smoke. Also, you will learn about Bifrost simulation. You will be able to apply rigid bodies technique. You will be able to render your scene using high quality renderers.
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