Game Development / Unreal Engine Assets | 2023-02-19
In this tutorial, the viewer will learn the basics of the VEX expression language applied to Rigid Body Dynamic Simulations in a hands-on approach. The course will give the viewer the basis to create RBDs that go way beyond the default behavior with relatively little effort through the use of VEX snippets.
This course focuses on the use of VEX applied in two of the most common VFX tasks, Particles, and Volumes. Although it is an introduction course, it teaches the implementation of very useful and powerful scripting, through the use of attribute VOPs and Wrangles.
Before we talk about the training module, I'd like to talk about some prerequisites before attempting to take this course. We will be using three separate applications in this module, Maya for asset inspection and organization, i do not go into details as to how to use Maya, some working knowledge of Maya is required.
In this tutorial, the viewer will learn how to work with cloth within a production environment. This will involve creating helpful input geometry for the cloth and colliders, how to work with Vellum parameters and constraints to get the look of cloth you want, how to make the simulation art-directable, and how to use post-simulation fixes.
Fotohits – April 2020 | Deutsch | 134 Seiten | True PDF | 16.91 MB
Looking to familiarize yourself with the world of interactive audio? In this course, Interactive Sound Design with Wwise for Unity, you'll learn the basics of interactive sound from conception through to final in-engine integration. First, you'll dive into assessing the sound needs of an existing game and how to efficiently develop those sounds. Next, you'll explore the process from initial in-DAW design and asset creation to interactive Wwise
AutoCAD Map 3D enriches your map data, making it more visual and intelligent. With AutoCAD 2021, the Map 3D toolset ships free, bringing an intelligent geographic information system (GIS) to every AutoCAD drawing. Join GIS consultant and trainer Gordon Luckett in this course, where he shows how to use this powerful program to edit data within existing AutoCAD drawings and connect to outside databases for new sources of information.
You will be able to create 3D Characters for your presentations, movies, games, advertisements & videos etc.
In this tutorial, the viewer will learn the basics of the VEX expression language for Houdini and many of its practical applications in VFX. General principles of programming like variables, functions, branching and looping will be explained which will be of great use not only for VEX scripting but for any other programming or scripting language that you wish to learn in the future.
Profifoto – März 2020 | Deutsch | 116 Seiten | True PDF | 17.63 MB
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