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Author Alex
2020-04-6
0
PHOTOBASH – Flesh & Skin
A texture based, creature reference set shot in our studio with multiple lighting scenarios for each subject. Focusing on rim light and subsurface scattering, this set contains eerie, alien-like skin textures, scales and bones that are useful for creature design.
Author Alex
2020-04-6
0
Udemy – How to make a Shooting game-Make a Complete game in Unity
Welcome To Unity & C# - How to make a Shooting game-Make a Complete game in Unity | Learn the basic concepts, tools, and functions that you will need to build fully functional 2D Games with the Unity game engine and C#.
Author Alex
2020-04-6
0
Lynda – Revit to Unity for Architecture, Visualization, and VR (Updated: March 20, 2020)
Are you underutilizing your 3D models? Would you like to showcase architecture and engineering by transforming your Revit files into virtual reality experiences? Join Logan Smith and explore strategic export methods for Revit files. Logan covers how to get Revit files ready for export, use the export views, link to a model, and reassign mapping. Then he shows how to import files into Unity and set up scenes. He also demonstrates how to begin
Author Alex
2020-04-6
0
Lynda – ZBrush 2020 Essential Training
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.
Author Alex
2020-04-6
0
CGcircuit – Applied Houdini Rigids VI (RUS)
In Rigids VI, we'll learn how to create fast, stable, and easily art directable chains that can be used for all kinds of situations. Common pitfalls of naive approaches will be discussed, while demonstrating advanced constraint chaining, positioning, and orienting techniques to overcome them. Once created, we'll strategically break both the chain links and their constraints as well.
Author Alex
PiXYZ for Unity – 2019.2.0.59
With PiXYZ’s best-in-class software, you can quickly import, prep, and optimize your large CAD, mesh and point cloud models for real-time visualizations in Unity.
Author Alex
2020-04-6
0
Jakob Owens Productions – TROPICAL HAWAII SOUND EFFECTS PACK VOL.1
50 high quality .wav captured audios files from the various sounds of the hawaiian islands. Use these various sound scapes to enhance your visual production and take your projects to the next level.
Author Ariel
2020-04-6
0
House & Garden UK – May 2020 (True PDF)
House & Garden UK – May 2020 | English | 298 pages | True PDF | 424.39 MB
Author Alex
2020-04-6
0
Game Institute – DirectX 11 Graphics Programming
MP4 1280x720 | Total time: 4h 09m | ENG
Author Alex
2020-04-6
0
Udemy – Houdini Game Art – Create foliage for Games with Houdini (ENG/RUS)
Udemy – Houdini Game Art – Create foliage for Games with Houdini | Updated: Added Russian translation
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