Game Development / Unreal Engine Assets | 2023-02-19
In Blender, stacking blocks is a serious art form! A voxel is just like a pixel but with three dimensions instead of two, and building scenes with them results in a really fun style that has been made popular by things like Lego and Minecraft. This course will show you how to make the most of that style by speeding up your snapping, converting meshes with the remesh modifier, and adding extra pixel detail through the use of a shader.
References of an old steam plant, featuring turbines, boilers, pipes, generators and other large machinery. Images focus on both interior industrial environments and mechanical details.
The first archive includes a Cinema 4D scene file which is the original one from No Signal. It requires OctaneRender for Cinema 4D to work properly.
Fully textured and realistic 3D scene. Learn how to use H17 Vellum to create a sand trail. Plus, everything you wanted to learn about Redshift Shaders will be in this scene. Grunge, scratches, mud, and every detail in this industry-standard Houdini 17 Scene.
The archive includes a Cinema 4D scene file which is the original one from No Signal. It requires OctaneRender for Cinema 4D to work properly.
The Game Institute is very pleased to roll out an incredibly detailed new video-based workshop that is going to help get programmers up to speed quickly on the Unity game engine. The goal here is to go step-by-step through the development of a full and proper game with practical hands-on instruction.
Coreldraw X8 Learn Graphics Designing Techniques a Beginners Guide | 2020 | ASIN: B086SFK7S9 | English | 779 pages | EPUB | 15.75 MB
Luxion KeyShot Pro v9.2.86 Win x64 | The Best 3D Rendering Software to Create Amazing Visuals. KeyShot is everything you need to create amazing visuals fast. The real-time 3D rendering workflow displays results instantly and reduces the time it takes to create realistic product shots. From scientifically accurate material and environment presets to advanced material editing and animation, creating interactive product visuals or sales and
A texture based, creature reference set shot in our studio with multiple lighting scenarios for each subject. Focusing on rim light and subsurface scattering, this set contains eerie, alien-like skin textures, scales and bones that are useful for creature design.
Welcome To Unity & C# - How to make a Shooting game-Make a Complete game in Unity | Learn the basic concepts, tools, and functions that you will need to build fully functional 2D Games with the Unity game engine and C#.
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