Game Development / Unreal Engine Assets | 2023-02-19

A collection of masked roadside plants and weeds commonly found in continental climates. Includes highly detailed silhouettes of various species of grasses, flowers and other small vegetation, cut out and ready to use.

Adobe Photoshop Classroom in a Book (2020 release) 2020 | ISBN: 978-0136447993 | English | 415 pages | True PDF | 30.78 MB

Unity isn’t just for games. The powerful 3D engine can be used to created educational assets, like the medical visualization featured in this three-part series: an animated 3D human heart. In the second course of the series, instructor Alan Thorn covers animation and coding—the elements that bring the visualization to life. Learn how to set up the object hierarchy, create playback controls for the blood flow, add morph animations to simulate the

Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, announced the release of Factory Design Utilities 2018. This software help you conceptualize, plan, and validate manufacturing facilities for optimized workflows and equipment placement. Design and visualise more efficient factory and facility layouts before equipment is installed.

A small masked set of electrical wires and cables. This is a great kit for creating your own hanging cable assets to use as foreground elements in derelict or industrial style environments.

MARI Extension Pack 5 is the next installment of the industry standard Plugin for MARI by the Foundry.

In this lesson I will cover some methods creating large scale simulations in Pyro. Inspired by “Midway”, I decided to create a scene with a destroyed ship and with a lot of smoke around. The main problem was that large-scale simulation requires a large amount of resources. Therefore, I decided to use the TOP network and clusters, which allowed us to split the simulation into parts and simulate one after another.

This tutorial covers modeling, texturing and rendering techniques I use to come up with quick, believable and realistic environments.

fotoMagazin – Mai 2020 | German | 100 pages | True PDF | 30.3 MB

This is a beginners/intermediate tutorial in blender 2.8. A new Real-time Bedroom EEVEE tutorial.
New Daz3D, Poser stuff
New Books, Magazines