Author Alex
2020-04-17
0
ArtStation – UE4 VFX Ocean Material Tutorial
A full run through of creating a ocean material from scratch in UE4 using a combination of texture creation in Zbrush, Photoshop and UE4's material editor. Starting with creating meshes and textures in Photoshop, Zbrush and Maya using a combination of photo bashing, sculpting, and painting. Then setting up a master material in UE4. Finishing by assembling it all together with flexible material instances for changing the look of the ocean on the
Author Alex
2020-04-17
6
PHOTOBASH – Venice Canals
A reference set from the romantic, Italian floating city. Venice is characterized by its narrow, colorful city streets, canals, bridges, and historical buildings.
Author Alex
2020-04-17
0
PHOTOBASH – Hong Kong Skyline
Atmospheric shots overlooking the epic city of Hong Kong at high vantage points, during various times of day. Including detailed panoramas of both sunny and cloudy days. At twilight and night-time, the massive metropolis lights give off an ominous glow in the dense haze.
Author Ariel
2020-04-17
0
The Artist – June 2020
The Artist – June 2020 | English | 80 pages | True PDF | 15.15 MB
Author Ariel
2020-04-17
0
Leading Architecture & Design – April-May 2020 (PDF)
Leading Architecture & Design – April-May 2020 | English | 76 pages | PDF | 16.5 MB
Author Sonya
2020-04-17
0
Grimes Free Bundle
Author Alex
CLO Standalone 5.2.172.29758 Win x64
This is 100% 3D. And the result of over 10 years of R&D in cutting-edge computer graphics technology. Our sophisticated algorithm simulates the physical properties of fabrics to accurately visualize the way they drape in real-life.
Author Alex
2020-04-17
0
PHOTOBASH – Turquoise River
This set features a beautiful, cyan colored river surrounded by a lush, green environment. The river valleys shot include river banks, deep blue pools and riverside rocks.
Author Alex
2020-04-17
0
Blender Market – Spacing Sculptor : Blender Animation Addon
What this add-on tries to achieve is to remove all the time wasted on making a bone to behave in specific ways. Animators have to control 3 curves at once when dealing with location, Euler rotation and scale, and 4 curves when dealing with quaternion rotation multiplied by number of the bones. Therefore, this add-on offers a set of tools that will make this process as easy as possible and minimises the use of the graph editor so you can work
Archive
«    September 2024    »
MonTueWedThuFriSatSun
 1
2345678
9101112131415
16171819202122
23242526272829
30 
December 2023 (1)
October 2023 (1)
May 2023 (1)
February 2023 (519)
January 2023 (532)
December 2022 (515)
Vote
Upgrade to Premium