Game Development / Unreal Engine Assets | 2023-02-19
Anatomy and Drawing | 2004 | ISBN: 9780486141770 | English | Author(s): Victor Perard | EPUB | 40 MB
Anatomies – A Cultural History of the Human Body | 2013 | ISBN: 0393239888 | English | Author(s): Hugh Aldersey-Williams | EPUB | 5,36 MB
Learn how to effectively use colors and blend modes in conjunction with backgrounds to create the perfect lighting on any scenario. This class is made in Photoshop CC 2019 but you can create this artwork using almost any Photoshop version although at least Photoshop CS6 is recommended if you’re not very experimented with Photoshop.
CLO Standalone 5.2.204.29836 Win x64 | This is 100% 3D. And the result of over 10 years of R&D in cutting-edge computer graphics technology. Our sophisticated algorithm simulates the physical properties of fabrics to accurately visualize the way they drape in real-life.
50 High Quality practical assets perfect for your compositing needs.
Plant Models Vol 31 is a collection of high-quality 3D flowering tree models. Includes 12 species, total 72 models.
In this series, instructor Bill Perkins brings you his crash course on color theory and practice. This six part series is designed to accelerate your learning curve, allowing you to gain confidence in your paintings and an overall understanding of how color works in various situations. Each lesson will focus on a different aspect of color, and will center around images of a model in different color and lighting set-ups designed by Bill himself.
In this tutorial, I demonstrate how to digitally illustrate hair. I walk through steps on how to achieve this and show you do's and don'ts in detail.
Everything You Need to Elevate Your Video Production & More... In One Bundle. Don’t Waste Any More Time Struggling To Create The Perfect Video Effects.
2020-04-24
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This tutorial focuses on case teaching of the most advanced scene sculpting technique for a stylized female role, offering detailed instruction on role sculpting and scene sculpting. The tutorial covers the entire process of an sculpting project, including key tools of ZBrush, concept map analysis, low model creation, detail improvement, high model refinement, gray model coloring, final rendering and composition.
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