Game Development / Unreal Engine Assets | 2023-02-19
Learn Aaron Blaise’s approach to designing fantasy creatures! In this BRAND NEW digital painting course, animator and artist Aaron Blaise (“Brother Bear”, “Beauty & The Beast”, “Mulan”) takes you through his approach to designing and creature fantasy creatures. Aaron has been a professional artist for over 30 Years!
This course, taught by Amid Rajabi, covers the look development process for a realistic car using V-Ray Next for Maya, the latest version of V-Ray from the Chaos Group. It covers the software’s powerful shaders by doing intensive studio lighting and then exporting AOVs and compositing the elements in Nuke.
Hello and Welcome to this Exclusive short Training Course on how to create a stylized character in both the softwares, Photoshop and Gimp.
A masked set of snow-capped mountains featuring craggy, jagged peaks. The mountain range was captured at dawn, early morning and during sunset. Includes organic custom shapes for quick, easy landscape creation.
This studio shot set focuses on ground fog and cloud-like textures created from dry ice, and unique tornado shapes made from vapor.
Believing that there was a tremendous amount of high-quality fantastic-themed art work created each year that somehow wasn't being represented in other annual art books and shows, Spectrum was established in 1993 by Cathy Fenner and Arnie Fenner with the intent of providing creators with a regular showcase for the best fantasy, science fiction, horror, and otherwise uncategorizable artwork created each year.
Photoshoot – Christmas Special December 2019 | English | 58 pages | PDF | 14.2 MB
Practice creating your own custom character and sharing it to the group.
The culmination of years in development with world-class studios, 1000+ hours of time invested in creation and editing, and a sold out live event (almost double the expected capacity) have created the diamond standard in architectural visualization training. Simply put, you will not see any extensive advanced video training from anywhere else. This series includes 57 hours of training from Neoscape, Kilograph, Factory Fifteen and Studio AMD.
New Daz3D, Poser stuff
New Books, Magazines




2020-05-3

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