Game Development / Unreal Engine Assets | 2023-02-19
Unreal Engine Marketplace – Asset Mega Bundle 2 November 2022 79 assets | 22.3 GB. Includes: Advanced Locomotion System - Community Version v4.23.3 (5.0).rar Advanced Turn Based Tile Toolkit v3.3.1 (4.27, 5.0).rar Advanced Water Material (4.26-4.27).rar AFU - Smartwatch - VR.rar Anamorphic Depth of Field for Cinematics v6.0-v7.1 (4.27-5.0).rar Android Native Goodies v1.8.1 (5.0).rar Android Native Goodies v1.8.2 (5.0).7z Anime Fighter Template
Daz 3D, Poser Bundle 2 November 2022 91 pcs | 19 GB. Includes: 1960’s Batman Outfit for G8M AJC College Times Outfit for Genesis 8 and 8.1 Males All That Glitters PBR Merchant Resource ALX Hot Dancer Poses for Genesis 8 Female ALX Night Club Animal Juck Autumn Photoshoot Poses and Expressions for Genesis 8 and 8.1 Female Bela Dimitrescu Resident Evil Village Big Expressive 8.1 for Genesis 8.1 Male Breast Tools for G9 Bryan for Genesis 8.1 Male
Skillshare – Color Correction & Grading for Content Creators with Carson McKay, Colorist & DP MP4 | ENG | 5 Lessons (56m) In this course you will learn the techniques that I use to color correct and color grade my video projects. I will cover basic color correction techniques as well the process that I use to create unique color grades. By the end of the class you will be equipped with the knowledge and skills to fix common color issues
Learn how to use Adobe Lightroom Classic and Adobe Lightroom CC like a pro with this step-by-step course! What you'll learn The principles of editing in Lightroom How to use Lightroom Classic How to import, organise and export your photos How to use the Lightroom Classic Library and Develop features How to use the Lightroom Classic Organise and Publish features How to use the Lightroom Classic shortcuts How to use Lightroom CC Mobile How to use
Amateur Photographer – 08 November 2022. English | 68 pages | True PDF | 56.24 MB
This course will be your personal guide for interface design using Figma! Go from the basics to working professionally! What you'll learn The principles of User Interface Design and Prototyping The basics of Human-Computer Interaction How to read a User Flow Diagram How to use Figma and its given tools How to design within Figma Wireframing in order to produce a functional prototype How to use the collaborative feature How to give and receive
Skillshare – Mantaflow Fluid Simulation Guide in Blender 3.1 with Stephen Pearson MP4 | ENG | 38 Lessons (3h 29m) Hello everyone and welcome to the Mantaflow Fluid Simulation Guide in Blender. In this course you will learn everything there is to know about the fluid simulation. In first section I will be showing you the very basics of the fluid simulation and how it works. After that we will be going through the domain and how every single
Blender Market – Erindale Toolkit – Advanced Geometry Nodes Groups v3.3 The Toolkit contains more advanced tools created for Geometry Nodes workflows. For v0.1, the primary focus of the Toolkit was on camera culling and LOD tools. Since v0.2 we can also generate points procedurally so there are a lot of new nodes to provide advanced arrays and instancing. With the v1.0 update we are now shipping as a "proper" addon. Camera Culling allows us to
Learn modeling and rendering from scratch to become a PRO What you'll learn Become confident using 3ds Max + V-Ray Create your own photorealistic renderings from scratch with 3ds Max + Vray Learn How to Create Shapes and Geometries Learn How to use Modifiers Create Complex Forms Render Setup with V-Ray Design and Modify Materials to Create a Photorealistic 3D Shot Learn V-Ray Lighting and Cameras Preparing a File for 3D modeling by Importing CAD
Learn how to create and edit videos like a pro with this step-by-step course! What you'll learn How to use Filmora 11 and all its elements What is the difference between the different Filmora versions and how to use them The principles of video editing in Filmora The different features in different versions of Filmora How to do video effects How to use stock footage How to do flawless transitions The principles behind green screens and blending
New Daz3D, Poser stuff
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