Game Development / Unreal Engine Assets | 2023-02-19




This course will focus on the hard-surface modeling workflow in Blender. This is a very important and fundamental tool that every artist should add to their 3D skill set. If you struggle with 3D modeling, the boolean workflow, or just don’t know where to start, hard-surface modeling is a perfect topic to focus on for all skill levels.

EOS Magazine – July-September 2020 | English | 84 pages | True PDF | 6 MB


The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative. Each week we will focus on a different aspect of character construction and explore the technical ways of assembling a final character | Updated: Added Russian translation
New Daz3D, Poser stuff
New Books, Magazines