Game Development / Unreal Engine Assets | 2023-02-19
There is often a mystery that clouds the visual arts with confusion and uncertainty. This is largely because most of us were never given serious art instruction in our childhood years. Jake Parker breaks down the fundamentals of basic drawing and cuts through the fog with so much clarity you'll be saying, "I could do that".
Using simple Maya shaders in advanced ways can help you create more realistic and interesting materials for your 3D models. Watch this Maya training course to learn how to create and control advanced materials (including mental ray materials) in Maya.
Chip Foto Video Germany Nr.08 – August 2020 | Deutsch | 124 pages | True PDF | 21 MB
Texturing.xyz – Male Leg 30s LowerLeg #01 | 4.35 GB
A beginner’s guide to Houdini for Cinema 4D Artists and Motion Designers looking to expand their skills. Instructed by Mark Fancher, Senior Motion Designer and Houdini Artist at Already Been Chewed. MP4 1920x1080 | Total time: 56h 26m | ENG | Project Files Included
Tropic Colour – Tape FX | Over 300+ assets included
A customizable .SBSAR node for creating Rusted Painted Metal variations.
Substance Source 07 – 30 Assets – Biomes | 3.3 GB
Creating wrinkles and folds are a lot of fun to make in Substance Designer! In this 4 part video tutorial we will go over how to create believable forms with ease. After completing this tutorial the user will be able to take these techniques & workflows and apply them to a variety of projects and material types.
Scanned object with PBR 4K materials that are configured to the next list of renders 3DsMax Corona 3DsMax iRay 3DsMax MentalRay 3DsMax Vray Maya Arnold Maya Octane Maya RedShift Maya RenderMan Maya Vray (You can use the fbx format for 3D Studio Max. Our fbx files uses a standard physical shader and is correctly reproduced in all popular rendering)
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