Game Development / Unreal Engine Assets | 2023-02-19

Reference Pictures – Dramatic Figure Lighting | Model: Rachel Bradley and Noah Bradley | 770 MB

Australian Home Beautiful – August 2020 | English | 180 pages | PDF | 121.9 MB

Part 5 of the best selling Citykit series, these are kitbash packages for creating sci-fi themed cities quickly to help you with your illustrations/matte paintings etc.

ArtStation Marketplace – Mega Pack KITBASH 500 DETAILS | 686 MB

The ability to create a realistic wood texture in Substance Designer is an essential skill for any aspiring material or environment artist. In this tutorial, material artist Derk Elshof guides you through his process for creating a dynamic wood material with a tweakable slider for aging.

The finest and most comprehensive 35mm film grain overlays on the market. In up to 8K resolution!

Includes both V1 + V2 (update) | 469 MB

In this tutorial Sebastian Luca will talk about the rule of 3, which is a simple principle that you can incorporate in your design thinking. You can use it as a scaffolding to build your designs around, or to help you place details in a balanced way on a pre-existing shape. I will explain why it works and how to make use of it efficiently. Hope you enjoy this tutorial.

In this course, you will learn how to create a full architectural model using Walls, Doors, Windows, Floors, Roofs, Ceilings, etc. You will learn how to annotate, tag, detail, your model, along with creating and printing sheets. Other advanced topics will be discussed in the course like Mass Modeling, creating your own family, Project Phases, Design Options, and Path of Travel. Also, you will learn creating several types of schedules, how to

Covering topics such as World building, Character Development, Dialogue, Plot Theory and more to help write your story
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