Game Development / Unreal Engine Assets | 2023-02-19
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing. As well as the process of creating illustrations from 3d assets and diorama set ups and how to take full advantage of UE4 as an illustration tool.
Le Monde de la Photo Hors-série N°44 – 2020 | Français | 164 pages | PDF | 101MB
Reallusion iClone 3DXchange 7.7.4310.1 Pipeline Win x64 | With 3DXchange Pipeline, you can import and export all types of 3D assets, including static objects, animated props, skin-bone rigged characters, and motion files. You can also repurpose them with output options tailored for Unity, Unreal, Maya, Blender, Cinema 4D or Daz Studio. This makes iClone a universally essential tool for both game design and CG workflow.
Reallusion iClone Pro 7.8.4322.1 Win x64 | Designed for ease of use and integrating the latest real-time technologies, iClone 7 unifies the world of 3D Animation in an all-in-one production tool that blends character creation, animation, scene design and story direction into a real-time engine with artistic visual quality for unparalleled production speed and rendering power.
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing.
I will share with you my techniques for sketching in 3D using ZBrush, from basics to advanced.
Nevercenter Pixelmash 2020.0.0 Win x64 | The Transform the any picture Into pixel art by adjusting the color and a mashup threshold of pixels of and Enhancing your Conditions creation with effects like outline-, colorize, and more
This course teaches body rigging. Students build on the basic concepts and learn more complete full body rigging. Rigging controls like forward/inverse kinematics, twisting, and world/local constraints are added for ease of use during posing. Then shapes and customizations are applied to refine deformations. Student learn about multiplier attributes, lattices, wrap, nonlinear, and wire deformers, beginning Python scripting, ribbons, follicles,
Unreal Engine 4 and Daz Studio are outstanding, freely available animation programs that allow you to create stunning character animations like a professional. This course uses high-quality Daz 3D characters to teach you how to export any morph target of your choice from Daz Studio and use it in Unreal Engine 4.
Unreal Engine 4 is one of the leading resources employed in the creation of games, animations, television shows, and illustrations. This course will waste no time in getting you to grips with the knowledge and skills you need to get started with using Unreal Engine 4.
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