Game Development / Unreal Engine Assets | 2023-02-19

Digital Camera World – August 2020 | English | 134 pages | True PDF | 156 MB

Australian How To Paint – Issue 34, 2020 | English | 74 pages | True PDF | 38 MB

The Adobe Dimension course is for the people that want to learn 3D design because in this course you will learn the basics in dealing with shapes angles colors lights and all the 3D related basics.

This series is a video companion to the article "ZBrush 4R8 New Features: Sci-Fi Energy Gun", featured in InCG Magazine issue #32, compiled from my twitch stream at www.twitch.tv/pavmike . We break down the creation process of this weapon, from blockout to the textured in game asset, utilizing a number of new features found in ZBrush 4r8. 41 videos, almost 3.5 hours of content!

This nearly 10-hour long course led by Chad Ashley covers the entire process of building a high-end render for a beverage client from start to finish. In this course, Chad shows us a step-by-step method for creating a highly photorealistic render of a beer can using Redshift and X-Particles (for an impressive condensation look) - as well as lighting, texturing, using takes for versioning, and how he handles the client side and final deliveries

Boris FX Optics 2021.1 Build 20200722.060713 Win x64 | Optics (formerly called Digital Film Tools) is the definitive digital toolbox for photos. Created by professional feature film VFX artists, Optics is designed to simulate optical camera filters, specialized lenses, film stocks and grain, lens flares, optical lab processes, color correction as well as natural light and photographic effects. Take your images to the next level, try Optics.

Allegorithmic Substance Painter 6.2.0.513 Multilingual Win x64 | Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Pinstriping & Kustom Graphics – August-September 2020 | English | 68 pages | PDF | 17.70 MB

This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go through the fundamentals of picture making and composition as well as story telling and making an image appealing. As well as the process of creating illustrations from 3d assets and diorama set ups and how to take full advantage of UE4 as an illustration tool.

Le Monde de la Photo Hors-série N°44 – 2020 | Français | 164 pages | PDF | 101MB
New Daz3D, Poser stuff
New Books, Magazines