Game Development / Unreal Engine Assets | 2023-02-19

In this course we will create a short Point & Click Adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of C#.

Final Cut Pro Add-ons Bundle Sept 2020 MacOS | 583 MB

Blender Market – Auto-Rig Pro v3.53.12 | Auto-Rig Pro is an all-in-one solution to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine. First developed as my own in-house rigging tool, i've released it a few years ago and many new features have been added since then.

Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with

Your hero scene is all ready, but something is missing -- who helps out your hero right before the big battle? Who said they’d always have your hero’s back? No one other than Milton the Sidekick!

Photoshop User – September 2020 | English | 124 Pages | True PDF | 121 MB

AutoCAD is a commercial computer-aided design (CAD) and drafting software application. AutoCAD is used across a wide range of industries, by architects, project managers, engineers, graphic designers, town planners, and many other professionals. AutoCAD Architecture (abbreviated as ACA) is a version of AutoCAD with tools and functions specially suited to architectural work.

Learn efficient 3D animation workflows by delivering a professional looking, polished female walk in Autodesk Maya. This course is designed for beginner animators who understand the basics of the workflow but struggle to give their animation that level of quality and believability typical of professional products.

This introductory course, taught by Ludovic Iochem, covers Adobe Photoshop and the most important tools and techniques used for Digital Matte Painting in a production environment. An overview of the software and interface is followed by moving on to covering the main tools used such as Brushes, Clone tools, and the Free Transform command. Next comes the most important techniques, such as grading, extraction, and integration of new elements.
New Daz3D, Poser stuff
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