Game Development / Unreal Engine Assets | 2023-02-19
This tutorial is a deeper dive into Modo's procedural modelling, building on the concepts in the introductory video and taking things a step further with an introduction to using the Schematic View in conjunction with the Mesh Operator Stack. The reasons why you might want to use the Schematic View are clearly explained, with several practical demonstrations of Schematic-based workflows that can unleash some powerful procedural modelling
This tutorial is designed to give you a solid foundation for working with Modo's procedural modelling system. Particularly useful for beginners, the training will completely demystify the procedural modelling workflow and explain it from the ground up, so if you are unfamiliar (or even intimidated) by Modo's procedural modelling system this course will be especially useful. Once you've mastered the basic concepts the workflow will become
This tutorial is designed to take you further with Mesh Fusion modelling by tackling a more challenging asset in the form of a motorcycle engine block. This kind of model would be difficult and time-consuming to create with SDS modelling, but is very straightforward to create with Mesh Fusion by building up a complex model from simple shapes. Booleans are ideal for this kind of hard-surface work and Mesh Fusion provides the most versatile
Airbrush Step by Step English Edition – Issue 04, 2020 | English | 72 pages | True PDF | 49.0 MB
Hot Door CADtools v12.1.7 for Adobe Illustrator Win x64 | CADtools - Precision drawing and dimensioning power inside Adobe Illustrator. Click and drag dimensions or labels on every possible object, path, or point in space. Live dimensions follow and respond to artwork changes.
N-Photo UK – Issue 116, 2020 | English | 100 pages | True PDF | 84.89 MB
Photography Week – 24 September 2020 | English | 37 pages | True PDF | 26.79 MB
In this course, students learn the fundamental workflows and approaches for creating a wide range of dynamic effects for real-time game environments. Students will learn essential methods for efficiency and optimization of visual effects to be used in a video game. It will feature different types of effects for different markets: first-person shooters, 3D action games, MOBAs, mobile games, etc.
The course has been created using a free software blender 2.83 software, Students can make use of either blender 2.8 or any later version(2.81, 2.82, 2.83.....)This course has been developed to meet the need of anyone who wants to learn to use the blender software to create stunning interior images. It has been designed to meet the needs of those who either haven't used Blender software at all, have an understanding of the software interface, or
In this class I am going to show you the basics of Adobe Photoshop! We will begin with how to set up your workspace for an easier work flow. Next, I am going to go over selection tools. Then we will have some fun activities so you can practice your new skills! Finally, I will walk you through your final project and you will have a beautifully colored Living room scene.
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