Game Development / Unreal Engine Assets | 2023-02-19
TerraWorld© is a Unity plugin to create close to reality environments using real-world data from ESRI, NASA & OpenStreetMap along with built-in algorithms for procedural generation and placement of 3D assets in scene.
In this class we are going to learn how to create our own trees! If you ever tried to make a nature scene or an exterior archviz scene or a concept artwork, you'll probably now how hard it is to add vegetation and also keep it varied and realistic, specially for trees. There are tones of resources out there, but it's also hard sometimes to find the kind of tree you're looking for.
Dialogue System for Unity makes it easy to add interactive dialogue and quests to your game. It's a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load, and more. The core is a lean, efficient conversation system. A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other products. No scripting is
This LUT features a deep cinema look that enhances warm tones while muting and adjusting all other colors to comlement skin tones, really makes skin tones POP! This is my current color I use on all of my latest youtube content.
EnhancedScroller virtualizes your data, showing only the elements it needs to. Take thousands of rows and display them in a handful of UI elements, speeding up processing and saving memory. There is no object destruction, so your platform won't have to run garbage collection. Best of all, it works on top of Unity's own built-in UI system components.
Relive the beauty of analog and black and white photography with our most versatile Style Packs yet. With extra options for contrast and grain, get classic looks that suit virtually any photo.
The performance of any 3d application is highly dependent on the total number of polygons that the GPU has to process per frame in a 3d scene. If you have a complex scene containing high polygon 3d models with a lot meshes that use a lot of different materials, the overall performance of your game will suffer. Poly few is a complete optimization solution for unity that aims to solve this problem by allowing you to optimize high quality complex
KM-3D SmoothBoolean v2.0 for 3ds Max 2013 to 2021 Win x64 | SmoothBoolean is a spectacular 3ds Max plugin for creating smooth transitions between ProBoolean meshes.
Align Actors in Editor using tools like in Maya
Ideal for Designers, Vfx and Game companies, expert users and Advertising agencies, as well as any hard surface modeller. Its primary application is to create complex objects starting from simple shapes, but it can also be used to add details to any hard surface model, even tassellated nurbs from C.A.D.!
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