Game Development / Unreal Engine Assets | 2023-02-19

QuarkXPress 2020 v16.1.2 Win x64 | QuarkXPress 2020 - QuarkXPress is the smart solution for every creative professional who wants to leverage the most modern and efficient design software in the market. Create gorgeous Illustrations, design color blends with Multi-color Gradients, control color channels, apply non-destructive image editing and allows you to Bring your Creativity ALIVE!

Plant Models Vol 59 is a collection of high-quality 3D plant models. Includes 11 species, total 69 single models.

ImagineFX – Full Year 2020 | English | 13 Issues | True PDF | 766MB

ImagineFX – Issue 194, Christmas 2020 | English | 100 pages | True PDF | 74MB

ImagineFX – Issue 193, December 2020 | English | 100 pages | True PDF | 51MB

Blender Game Character Modelling (Anatomy Low Poly) Course is a unique course that breaks down each anatomy focusing on essential 3D Modelling skills. Anatomy of the character broken into: Head, Neck, Torso, Shoulder, Arms, Fingers, Pelvis and Legs. In addition, there are Clothing and Accessories included. This course is taught by an experienced 3D artist and the knowledge is imparted in fun and applied manner.

After Effects is a fun and useful tool when it comes to animating. I will help you learn all the After Effects core concepts and fundamentals of in very detailed videos.

Welcome to our Blender series on creating materials using the popular 3D software known as Blender 3D. In this series we will work from the ground up to created a wide variety of materials both realistic and stylised alike. Learning about material properties, texture maps, UV's and procedural workflows plus more.

Despite powerful computers and advanced game engines, polygon count of game mesh has an important bearing on the performance of any game and lower the polygon count, better the game performance. Hence game artists with skills like highpoly and lowpoly modeling and baking mesh maps have been in great demand.

Learning new software can be very hard and time-consuming when doing it by yourself. I will help you make that jump from Maya to Blender in very detailed videos.
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