Game Development / Unreal Engine Assets | 2023-02-19
My Creative Images - 2020 Full Year Collection Issues English | 12 issues | True PDF | 843.1 MB
My Creative Images - December 2020 English | 56 pages | True PDF | 81.70 MB
Australian Camera – January-February 2021 | English | 100 pages | True PDF | 55 MB
The Complete Photography Manual - Expert Tutorials To Improve Your Skills, 6th Edition 2020 English | 195 pages | True PDF | 178.7 MB
Digital Camera World - 2020 Full Year Collection Issues English | 13 issues | True PDF | 1.32 GB
Photo News – Autumn 2020 | English | 52 pages | True PDF | 25MB
BOOM Library proudly presents CYBER WEAPONS, the next generation sound effects library for futuristic, modern and Sci-Fi weaponry. From small sidearm-grade lasers to planet-melting beams of destruction, this bundle offers the whole range to pick from.
Star Wars has always been is a huge source of inspiration for me. In this tutorial we will be recreating the iconic Tie Fighter using Substance Designer. We’ll walk through various techniques as we create each of the different components. The tutorial is broken down into 12 parts where we focus on one component at a time, building each one from scratch. We start by walking through the geometry we are going be using for this project, as well
You will learn the fundamental knowledge of game level design. You will learn about blockouts, metrics, visual language, composition, light, navigation, as well as perception and work with different types of spaces. And that's not all! You will learn the fundamental knowledge of game level design.
Using motion capture data in Blender is a great way to create amazing animations, and it has never been easier to get started. In this course you’ll learn how to create, import, and configure motion capture data to be used in Blender.
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