Author Alex
2021-01-5
0
Skillshare – Unreal Engine: Open World Landscapes (Update)
In this game design course, you’ll learn how to use Unreal Engine 4’s Landscape and Foliage Editing tools so that YOU can build open world environments like seen in “Legend of Zelda: Breath of the Wild.” Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!
Author Alex
2021-01-5
0
Skillshare – Photo Colorization in Photoshop (2020)
7 Lessons | 1h 12m total length
Author Alex
2021-01-4
0
Blender Market – SimpleBake 5.1.2
Version 5.1.2 brings UDIM support! Bake to models with a UV map over UDIM tiles. UV map must be created manually. Still in alpha - use this feature with caution for the time being
Author Alex
2021-01-4
0
Udemy – Fusion 360 to Unreal Engine – pipeline
Udemy – Fusion 360 to Unreal Engine – pipeline | Learn the skills to get you a Job!
Author Alex
Unity Asset Bundle 1 – January 2021
Unity Asset Bundle 1 – January 2021
Author Alex
2021-01-4
0
Udemy – The Complete Beginners Guide to Pencil Drawing
This course is for beginners and also for those who want to gain confidence in the fundamentals of drawing.
Author Alex
2021-01-4
3
3DDD/3DSky PRO models – January 1 2021
Hi-Poly 3d-models | Furniture, plants, decor, misc. | 3ds Max | Vray | Corona | OBJ | FBX | ~70 pcs
Author Alex
Agisoft Metashape Professional 1.7.0 Build 11736 Win x64
Agisoft Metashape Professional 1.7.0 Build 11736 Win x64 | Agisoft Metashape (formerly PhotoScan) is a stand-alone software product that performs photogrammetric processing of digital images and generates 3D spatial data to be used in GIS applications, cultural heritage documentation, and visual effects production as well as for indirect measurements of objects of various scales.
Author Alex
2021-01-4
1
3DToAll Plugins for Cinema 4D – MaxToC4D, IKMAX Cinema4D, C4DToMax
3DToAll Plugins for Cinema 4D – MaxToC4D, IKMAX Cinema4D, C4DToMax
Author Alex
2021-01-4
0
Gumroad – Grid Modeler v1.11.2 & v1.9.6 for Blender
Grid Modeler let you Boolean Cut by drawn shape or Create mesh on top of each other. It is a new modeling workflow in blender. It is proven and very efficient.
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