Game Development / Unreal Engine Assets | 2023-02-19

Hard Ops is a toolkit aimed at assisting users with everything from modelling to rendering. Hard Ops is optimized for usage in working full screen and with no UI. With tools ranging from boolean based cutting workflows to interactive mirroring, Hard Ops is aimed at assisting users at all aspects of the pipeline to ensure tools are always within a finger-press or click.

Adobe Illustrator offers a variety of Drawing and Reshaping tools that make our lives much easier as designers. BUT oftentimes, only a few of them get the attention and the rest of the tools get ignored.

DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. As such it represents an alternative approach to hard surface texturing. In addition DECALmachine has deep Trim Sheet support, and supports Atlasing, as well as Baking to facilitate exporting to game engines like Unity, Unreal Engine etc.

This is basic for engineering drawing fundaments and the following topics will be covered in this course.

Fluent is a non destructive modeling add-on for hard surface modeling in Blender 2.83.x and 2.90.x.

Welcome to the second class in our Blender python series. This is where we learn about using python code to control what happens in Blender, automate tasks and create add ons to expand Blenders already incredibly versatile range of tools. In this volume our focus will be on learning about two of the cornerstones of any programming language, variables and for loops. By learning about these topics, we will be able to automate an entire scene using

Blender Market – Physical Starlight And Atmosphere v1.3 | Version 1.3 comes with two new major features - Presets system and binary star support.

Explore your most complex 3D production scenes ray traced in real-time. With Chaos Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. There’s also a direct live link available from 3ds Max, so you can use it just like a viewport.

Skin is one of the hardest textures to retouch. We all have it, but it varies greatly in tones, age, luminosity, and color. It's easy to overdue and go too far. Tutorial focused equally in Capture One Pro 20 and Photoshop CC 2020.

You will learn how to navigate the 3D fashion interface of the amazing Marvelous Designer, you will take a tour of its tools and learn to use the main goodies it offers. In addition, you will learn to load in your 3D model to Marvelous Designer.
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