Game Development / Unreal Engine Assets | 2023-02-19
An easy to follow SketchUp course that teaches good 3d modeling habits to master.
DECALmachine is a blender addon, which through mesh Decals, allows for surface detailing in a very non-committal, non-destructive, UV-less way. As such it represents an alternative approach to hard surface texturing.
Substance Painter 2021.1.0 (7.1.0) Mac x64 | Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
Allegorithmic Substance Designer v11.1.0.4374 Win x64 | Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.
Allegorithmic Substance Painter v7.1.0.804 Win x64 | Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
Rhino 7 Build 7.3.21012.11002 for Mac | Rhino - Versatile 3D modeler. Rhinoceros can create, edit, analyze, document, render, animate, and translate NURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
ZBrush version 2021.5.1 focuses on fixes and tweaks to improve the overall ZBrush 2021.5 experience. It is highly recommended for all ZBrush users.
Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: Rise of Skywalker, Avengers: Endgame, Rogue One: A Star Wars Story, Aquaman). Benefit from production proven workflows while also getting an in-depth explanation of why things work the way they do. Best of all - each tutorial
Hello. In this course we will focus on the basics of Inventor and instead of just looking at different tools, we will partly model an engine and at the same time, we will look at as many tools as possible. That way, you will see and use the tools in action and hopefully, understand the logic of Inventor better with this approach.
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