Author Alex
2021-04-11
0
Udemy – SolidWorks Basics (Updated April 2021)
Learn How To Draw a 2D Sketch with SolidWorks | What you'll learn | Beginner Students will learn the Basics of Drawing a 2D Sketch by SolidWorks.
Author Alex
2D Sequence Illustration
Industry-leading art director Patrick O'Keefe will teach you all of his tricks for quickly laying down compelling compositions, zeroing in with detail and color, then post-processing one gorgeous final piece.
Author Alex
2021-04-11
0
ProfessionalSongs 6000+ Cinematic SFX Ultimate Bundle Pack
This sound pack will help to take your videos to the next level. All sounds come in HIGH quality and have been carefully crafted, so that you can use them in any video you make:
Author Alex
2021-04-11
3
3ds Max 2021 Plugins Bundle (April 2021) Update
3ds Max 2021 Plugins Bundle (April 2021): Thinkbox StokeMX 2.5.2 / KrakatoaMX 2.9.1 / FrostMX 2.3 / XFormer v2.5.1 / PolyUnwrapper v4.3.7 / PolySmoother v2.6.1 / Advanced UV Normalizer v2.4.7
Author Alex
2021-04-11
0
Udemy – Character Rigging For Complete Beginners in 2020
Learn the core fundamentals and concepts of Character Rigging and 3D Rigging through easy-to-follow video tutorials.
Author Alex
2021-04-11
0
ArtStation – Cinematic Character Illustration for Production
In this tutorial, I'll be bringing one of my favourite characters from the 80s and 90s and will be realizing her in a cinematic style frame. We will be going over quick sketching in photoshop, simple modeling in Blender followed by more in depth sculpting in Zbrush.
Author Alex
2021-04-10
0
Skillshare – VFX for Beginners using Cinema 4D – Breaking Glass in 3D
In this class we are going to create Glass Breaking effect inspired by Justice League Snyder's Cut movie!
Author Alex
2021-04-10
0
Gumroad – Creating a Real Time Character in Substance Painter Full Course
This tutorial is aimed to solve the mystery of texturing realistic human skin in Substance Painter for a real time character!
Author Alex
2021-04-10
0
Udemy – Procedural House in Houdini
In this course, I'll show you how to do it in real practice. Using a stylized house as an example, you will learn procedural modeling. We will develop a system that will allow you to create an almost infinite number of model variations. For this, we will use point clouds, learn how to work with attributes and a little bit of VEX coding. For rendering we will use Redshift, but you can use any other render engine of your choice.
Archive
«    March 2025    »
MonTueWedThuFriSatSun
 12
3456789
10111213141516
17181920212223
24252627282930
31 
October 2023 (1)
May 2023 (1)
February 2023 (518)
January 2023 (532)
December 2022 (515)
November 2022 (504)
Vote
Upgrade to Premium