Game Development / Unreal Engine Assets | 2023-02-19

Learn Solidworks Everything from Beginner to Professional

This Course will Teach You everything that you need to get started with C# scripting in Unity. You will learn step by step from scratch every feature of the C# language as well as how to implement it in Unity's API for building Games.

The video game industry is a sector in constant evolution and those who want to dedicate themselves to it must be able to keep up and be in constant learning. 3D artist Paula Sánchez-Ferrero is passionate about video games and, since she started a few years ago, she has advanced in her field by leaps and bounds, having collaborated on AAA projects such as Metro Exodus, Call of Duty: WWII and Overkill's The Walking Dead .

Autodesk Inventor OEM. With Inventor OEM, developers have access to the same API supported by Inventor. Unlike the add-in approach, which extends Inventor, Inventor OEM allows developers to create their own branded products based on Inventor. Branded products present their own identity while at the same time being completely compatible with other Inventor applications.

Edit Like A PRO For Adobe Photoshop & Lightroom ATN | DNG | XMP | 3.9 MB

Sweet Home 3D 6.5.2 Multilingual Win x64 Sweet Home 3D is an easy to learn interior design application that helps you draw the plan of your house in 2D, arrange furniture on it and visit the results in 3D. An interior design application that helps you draw the plan of your house, arrange furniture on it and visit the results in 3D.

Riot's Senior Character Artist, Rosa Lee is back with another tutorial showcasing her workflow for creating a highly detailed character. Inspired by the 1968 film Romeo & Juliet, Rosa will be taking us through her process of modeling, texturing, and rendering a Renaissance-era Juliet. In this step-by-step tutorial, Rosa breaks down the process how to capture the facial features of a character accurately.

Maya ui Generation tools

"Rapid Rig: Modular" is a new tool I have been developing for over two years. I have taken everything I have learned and built into "Rapid Rig: Advanced" and tore it down to its core, then built it back up into something with incredible flexibility. If you want a character with 4 arms, two heads, 20 eyes, 14 fingers, 8 legs, etc. you can now achieve this with this very powerful and robust tool while having very similar functionality to Rapid

SwissArmy Knife STANDALONE Tool for Images Rendered in ZBrush to organize Game Sprites.
New Daz3D, Poser stuff
New Books, Magazines