Game Development / Unreal Engine Assets | 2023-02-19

DecalPlacer is a plugin for Autodesk 3ds Max utilizing on placing decals on objects, which can help you to speed up your work.

LightPlacer is a plugin for Autodesk 3ds Max utilizing on placing lights, which can help you to speed up your work.

Third Person Shooter Starter Pack with features like Multiplayer Cover System Weapons Drop/Pickup Paintball Projectiles AI's an amazing kit to begin your journey to the world of Unreal !!!

Learn how to create visually stunning compositions in 3D to highlight a product's features For advertisers, CGI and 3D modeling are often a cost-effective way to inject a visual wow factor into a campaign. By placing products in otherwise impossible settings, you can better highlight their features and convey their concept. Yonito Tanu is an expert at just that, having designed 3D advertising pieces for Pringles, Mahou, Red Bull, Absolut, and

In this video lesson Thomas Burden addresses the topic: Introduction, which is part of the Domestika online course: 3D Typography: Playing with Color and Volume. Learn how to create surreal typographical animations using Cinema 4D and Redshift.

model+model Book Manager 2.2 for 3ds Max | Bookmanager 2 is a great tool for automatic process of books placement. It is written in MAXScript for use in Autodesk 3ds Max software. It has a wide range of features and easy to use interface. Try free demo version and if you like it get the full version. Demo version has Seed option disabled and is limited to the number of books you can add.

Game ready truck and trailers with attach/detach system, with good physics. Good for truck games. With features that are written below.

Colour balancing or white balancing is one of those chores that few video or still image editors enjoy... there's nothing creative about fixing an incorrectly white balanced image before you can even get started on making it look its best!

Blender Market – Hard Ops 00987_Francium_10a / Boxcutter 718_6c Ultimate Bundle | Hard Ops was made to expand on the boolean workflow that booltool started. The quest to make hard surface easier has opened the box for what could be possible. Our toolkit encompasses, boolean, non-destructive modelling, assistive helpers for working optimally and many systems extending into sculpt and grease pencil sketching.
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