Game Development / Unreal Engine Assets | 2023-02-19

Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, make ready to learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

PBR Game 3D-Models Bundle May 2021 | MAX | OBJ | FBX | TEX

Premiere Pro CC Projects & Templates Bundle – May 2021

Discover OpenBuildings Designer, the BIM software for architects and professional building modelers. This introductory course focuses on 3D modeling in OpenBuildings Designer, teaching concepts through a fun example building: a transportation station. Though the building design is relatively simple, it has some unique design elements, including a custom platform roof canopy.

NewTek LightWave 3D v2020.0.3 Win x64 | NewTek LightWave 3D® makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to

The course offers tutorial on G550 Gulfstream. This course is designed for those who always wondered how 3D modelling is done through Solidworks. If you have an incoming project/assignment or just want to know it as a hobby might be the best chance for you to understand how 3D modelling is done.

Learn to build photo realistic industrial environments with Blender and Eevee in this tutorial course. Simple 3D modeling combined with robust procedural materials makes for a powerful creative experience! Welcome to the Realistic Industrial Environment course for Blender made possible by Eevee!

Create your first Unity Games - FruitNinja clone, Hausmeister clone, Zombie shooter etc.

Beige Traditional Timelapse with Johannes Lindqvist : In this 3ds Max course by Johannes Lindqvist, you will learn how to create a traditional and classic time lapse scene in 3ds Max software using the Fstorm engine.

In this class you will learn everything you need to know to create your own video game camera. I’ll show you the whole process, beginning with modelling before moving onto rigging, animation and then setting the character up in the game engine. Other classes will only cover one of these important sections, but this class covers the whole workflow – EVERYTHING you need to know.
New Daz3D, Poser stuff
New Books, Magazines