Unreal Engine Assets
![Unreal Engine – Clocks Pack](/uploads/posts/2022-03/1647930559_clocks-pack-1.jpg)
9 unique clock models for your interiors. Technical Details Texture Sizes: 2024 Collision: (No) LODs: No Number of Meshes: 9 Number of Materials and Material Instances: 6 Number of Textures: 14 Supported Development Platforms: Windows, Mac
![Unreal Engine – Chibi Characters](/uploads/posts/2022-03/1647927934_chibi-characters-1.jpg)
These chibi (cute, stylized) character models are compatible with the Epic Male skeleton and animations. They can be used directly with the SideScroller template or any other project. Three models are provided (Boy, Girl, Skullboy) with a range of color v
![Unreal Engine – CelEdge - Cel Shading Outline Post Process](/uploads/posts/2022-03/1647927890_celedge-cel-shading-outline-post-process-1.jpg)
Package includes 1 Post Process material with around 200 instructions Outlines are robust and naturally vary in width, large distances are thicker and short are thin Your choice of outline color or you can base it off the scene's color Cel shading avai
![Unreal Engine – Camera based Post Process Effect](/uploads/posts/2022-03/1647927851_camera-based-post-process-effect-1.jpg)
Preview: This post process material works based on the camera location of the player and 'feels' like the effect sticks to the player camera. Also included in this pack is a Material Function that you can use to dynamically collapse or expand vertices o
![Unreal Engine – Cacti](/uploads/posts/2022-03/1647927771_cacti-1.jpg)
Four kinds of cacti, each with a few different meshes. Triangles count: Cactus 1 - 1300 triangles Cactus 2 - 2400 trianglesCactus 3 - 504 trianglesCactus 4 - 730 triangles Technical Details Texture Sizes: 2048x2048 Scaled to Epic skeleton: Yes
![Unreal Engine – Brushify - Volcano Pack](/uploads/posts/2022-03/1647926475_brushify-volcano-pack-1.jpg)
Create huge volcanic island environments with this powerful easy to use pack. Perfect for level designers and environment artists. Contains Brushify Landscape Auto Material. Allow users to paint multiple biomes with ease across huge landscapes. Supports
![Unreal Engine – Brushify - Mountains Pack](/uploads/posts/2022-03/1647925105_brushify-mountains-pack-1.jpg)
Find out more about the complete Brushify system at: Brushify Overview video: Create realistic Mountain environments with this powerful easy to use pack. Perfect for level designers and environment artists. READY MADE LEVEL Complete Snowy Mountain lev
![Unreal Engine – Advanced Option Menu (Input Remapping, Graphic, Audio & Gameplay)](/uploads/posts/2022-03/1647924916_advanced-option-menu-input-remapping-graphic-audio-gameplay-1.jpg)
| You have any issue, suggestions or questions ? Here you will find a complete options menu with all parameters you need for your game. The widgets that you'll need to configure your controls, graphics, audio and gameplay settings are already pre-made
![Unreal Engine – Blueprint Dialogues](/uploads/posts/2022-03/1647924788_blueprint-dialogues-1.jpg)
Video: Built using Blueprint/UMG and actor components, this dialogue and scripting system enables developers to quickly create dialogue content, empowered by a data-driven design with a myriad of inline text formatting tools and configurable interface o
![Unreal Engine – Blue Man Vehicle Physics](/uploads/posts/2022-03/1647923555_blue-man-vehicle-physics-1.jpg)
Preview: Blue Man Vehicle Physics is an alternative to PhysX vehicles which come with Unreal Engine 4. Blue Man Vehicle Physics is completely written from scratch. Minimal Blueprint setup is required to run it. Blue Man Vehicle Physics gives you everythin
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